i got binary dawn and i feel like it is more playable and more fluent then orginal tech tree.
but i found problems:
1.
Where can i find detailed TECH TREE?
I want to see not only facilities but also additional bonuses like +1 commerce or 3+ nutritions lifted
Is there anything like this anywhere?
2.
In Binary Dawn i see 2 folders:
Factions
AI Factions
So ... if i want to play single player vs AI i copy all from AI factions, and then i overwrite pirates.txt from folder Factions so i got my pirates from Factions, and not AI Factions?
Or maybe these two folders are for different purposes ? nothing mentioned in Read ME
... i see:
Binary Dawn (2.0)\AI Factions\pirates.txt
TECH, Mobile, SOCIAL, -EFFIC, FREEFAC, 28, AQUATIC, 0, FREEABIL, 26
... while in:
Binary Dawn (2.0)\Factions\pirates.txt
TECH, Mobile, SOCIAL, --GROWTH, SOCIAL, -EFFIC, FREEFAC, 28, AQUATIC, 0, FREEABIL, 26
3.
So i play as pirate and i have that plan to drawn whole world:)
I made 8 Boreholes on crater and this city run now 500+ eco damage (80 minerals production) ... but fungus stopped popping and sea level never rised at ALL !! I got few other cities who just started to pollute and they got fungal pops, but my old city stopppppped

i want to rise sea level to drawn everything ... now i cannot

why?
save file attached human.SAV