Author Topic: Conniving Multiplayer - Game 3  (Read 14791 times)

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Offline MercantileInterest

Conniving Multiplayer - Game 3
« on: April 02, 2016, 06:25:33 PM »
My old group of veteran Centauri players is starting up a new multiplayer game but this time around Nevill will be playing with us. He has a lot of talent, so we're looking forward to the challenge. The rules are as follows:

(click to show/hide)

Our faction lineup is as follows:  ;domai; (MercantileInterest),  ;lal;;morgan;;marr; (AI),  ;caretake; (AI),  ;yang; (Pierce Ji-Jang),  ;santi; (Nevill). We've selected aliens for tougher AI and in the hope that their permanent war will distort our diplomacy.

Onward to victory!
« Last Edit: December 28, 2016, 04:26:31 AM by MercantileInterest »

Offline MercantileInterest

Re: Conniving Multiplayer - Game 3
« Reply #1 on: April 02, 2016, 06:39:06 PM »

Offline Kirov

Re: Conniving Multiplayer - Game 3
« Reply #2 on: April 07, 2016, 10:43:42 PM »
I'm sorry, it's not that obvious - is this a TT or setup thread?

Offline MercantileInterest

Re: Conniving Multiplayer - Game 3
« Reply #3 on: April 08, 2016, 09:11:24 PM »
It's a TT with an RPG theme. Should be fun to follow. Inspired by this fantastic game: http://www.rpgcodex.net/forums/index.php?threads/lets-multiplay-sid-meiers-alpha-centauri-pbem-game-2.92864/

Offline MercantileInterest

Re: Conniving Multiplayer - Game 3
« Reply #4 on: April 09, 2016, 07:11:44 PM »
We've reached turn five. No sign of other Unity survivors but we have found ruins indicating an ancient alien presence.

Offline MercantileInterest

Re: Conniving Multiplayer - Game 3
« Reply #5 on: April 14, 2016, 04:00:40 AM »
2205: Unknown signal detected at the Crucible. Transmission methods match standard usage. The originator claims to be part of a surviving group from the Unity mission under assault by hordes of hostile aliens using advanced technology.

2207: Signal lost.

2215: Pandemonium engulfs the Crucible.

0030: Union Enforcers restore order.

0053: Researcher Wilkinson, temporarily relieved of welding duty, explains that the alien structures discovered so far date back millions of years, with no evident sign of maintenance. The signal is most likely a fraud, as all efforts to reestablish contact have proven unsuccessful. He urges calm.

0900: The perpetrators of the 'Contact Hoax' are taken into custody, stripped of Union membership and reassigned to the septic reclamation fields.

Offline MercantileInterest

Re: Conniving Multiplayer - Game 3
« Reply #6 on: April 15, 2016, 07:43:38 PM »

Offline Nevill

Re: Conniving Multiplayer - Game 3
« Reply #7 on: April 16, 2016, 01:00:46 PM »
Aliens confirmed. Engaging standard contact procedures: shoot, then ask questions. They don't understand our questions anyway.
« Last Edit: April 17, 2016, 09:06:20 AM by Nevill »

Offline MercantileInterest

Re: Conniving Multiplayer - Game 3
« Reply #8 on: April 16, 2016, 07:56:38 PM »
I'd been wondering why I had so few scientists on my landing pod.

Offline MercantileInterest

Re: Conniving Multiplayer - Game 3
« Reply #9 on: April 19, 2016, 09:33:32 PM »
Though for the Day: Heroic Success!
*No additional thoughts authorized*

Having successfully tracked the location of the other landing pods through the most successful science program on Planet, Foreman Domai despatched our advanced helicopter to locate Unity survivors. After an initial panic, our long lost brothers welcomed the bold expedition with feast and song. Thus opens a new era of friendship and prosperity. We see no obstacle to integrating these 'Peacekeeping' refugees into both Union Membership and the Colonial Government.

Though the Peacekeepers had undergone an attack by vicious xenos, their ad hoc leadership informed us they successfully drove the brutes back. This raises the possibility that our alien neighbors are, in fact, bourgeois.

In recognition of this momentous occasion, the Union has reduced mandatory manual labor by 50% during the next work cycle and issued complimentary liquor rations.

Offline MercantileInterest

Re: Conniving Multiplayer - Game 3
« Reply #10 on: April 23, 2016, 09:36:56 PM »
Fat Cat One Percenters Steal Planetary Leadership
Thought for the Day: Outrage

My fellow laborers, today we see how the evils of old Earth have followed us to the new world. Through a series of corrupt back room dealings, the Peacekeepers have guilefully snatched the official government of our colonization effort out of the soot stained hands of the working class. We reached out to them in friendship but they're rotten to the core. Corruption, my fellow laborers! Through nefarious electoral manipulation, only the Peacekeepers and an as of yet unmet group of survivors calling themselves the Human Hive were even allowed on the ballot. Mark my words, we'll not soon forget our mistreatment.

- Foreman Domai
     Class Struggle

Offline Nevill

Re: Conniving Multiplayer - Game 3
« Reply #11 on: April 25, 2016, 05:49:23 AM »
Gentlemen, I think we have a problem. My game crashes after selecting a base where I have just built a scout patrol.

It could have something to do with Yitzi's patch. I will have to remove it and install the mod anew to test.

Offline MercantileInterest

Re: Conniving Multiplayer - Game 3
« Reply #12 on: April 25, 2016, 07:42:39 PM »
Keep us updated, please.

Offline Nevill

Re: Conniving Multiplayer - Game 3
« Reply #13 on: April 28, 2016, 06:40:24 PM »
Good news is, I resolved the issue. It was indeed the interaction of the mod and Yitzi's patch causing it.

Bad news is, a mindworm ate one of my bases that was about to produce a Colony Pod, so I am now solidly behind. Ah well.

Offline MercantileInterest

Re: Conniving Multiplayer - Game 3
« Reply #14 on: April 30, 2016, 01:50:18 AM »
Alien Race Attacks Spartan Federation
Thought for the Day: Full Alert!

Early this morning, the 5th Expeditionary Force received a distress signal from what turned out to be a nearby Spartan colony. To the horror of the expeditionary members, only smoking ruins still stood while screeching aliens fled the scene of the slaughter. The invaders daubed incomprehensible pictograms all over the wreckage and made use of a deployable culinary unit to 'field taste' human captives. The Expeditionary Force found no survivors.

The Steel Driving Men pledge their full moral support to the Spartan Federation and promise to strengthen their own defenses against possible incursions. Mankind must stand together on this new world.
« Last Edit: April 30, 2016, 04:49:27 PM by MercantileInterest »

 

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