Author Topic: AAR: Eco-Terrorism?  (Read 8266 times)

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Offline Eadee

Re: AAR: Eco-Terrorism?
« Reply #30 on: February 18, 2016, 09:34:59 PM »
So lets go on... must've napped for a few minutes there, but now I'm back on track!

This is the status at end of year 2179. War going on on the coast, war preparations on Land. A colonypod looking for a place to settle down (in a region that only contains rocky squares and fungus... I haven't thought that thru... I blame our colony-pod-curse!).

Lets see what year 2180 brings:

The Virtual World. Perfect. Now we will have no drone problems for a few decades AND we won't have to pay extra upkeep for those holo-theatres either.

well, I think we work on that porject already for some time, so we won't have to be afraid of Miriam there, I "believe".

Production-Spoiler:
(click to show/hide)

Now we just have to move some units:

Probes on their way, Ships on their way. Former and Colonypod get into position. Not much to say about it.
Oh, I forgot to mark the movement here but our two mind-worms just made a move onto that monolith north of Social Artery and got an upgrade in Lifecycle.

Disclaimer: No mind worms were harmed in the making of this post.

Offline Eadee

Re: AAR: Eco-Terrorism?
« Reply #31 on: February 18, 2016, 11:48:32 PM »
Moving on to MY 2181!

Miriam attacks us but our mindworms survive the assault heavily damaged.

Now its time to strike!

I failed to capture the combat itself -.- but after our Laser Skimship weakened their defenses, the unharmed mindworm boil was able to defeat their city-defenses. We will use the weakened boil to capture Social Artery, this way the boil will get a full heal. We could also investigate the monolith for the full heal, but that'd mean we had to pass on capturing that base. So...

Social Artery has a monolith in range and a 2nutrients1mineral tile that miriam prepared for us. Sometimes she isn't as bad as you might think. Ha! Joking :D
However its important to get defenses up in this base since Miriam could attack from north and from south as well.

Meanwhile on the central island there's the cursed pod dilemma again:

This view can be toggled if you have installed PRACX. It doesn't change gameplay so its no cheating, but its really helping to see the problem:
The plan was to settle to the West of this island. Sadly there's only one non-rocky non-fungal tile left. And this one tile is the best tile to work on for a early base since it gives two nutrients to allow fast grow, but also gives some minerals. So, we don't want to "loose" that tile by settling there... do we?

That leads to the question what to do with the Colony Pod:
a) Embark pod and ship it to a new island! Worked out the last time.
b) Flatten Terrain to get a base on the 1mineral tile west of the pod.
c) Remove fungus to the northwest of the pod to settle there.
d) Settle on the good tile anyways, we can easily make the tile south of the pod into a 2n1m in even less time than we need to remove fungus or flatten terrain, and while we are on it the base can already start to grow a little.

If someone has an even better idea I'd be glad if it would be shared in the comments thread.
For now I'll move the colonypod into safety in Dreams of Green until we have decided what to do.


End of MY 2181:

Our Impact Rover and Probe Team in the north advance.
The injured Isle of deep seeks refuge in Nessus Shining
The Attacks on Social Artery were already covered in the section above, while our Sealurk chills in fungus to heal up.
Meanwhile our Former on the eastern Island moves into position to complete our road-network and our probe skimship advances to prepare infiltration of Sparta Command.
Disclaimer: No mind worms were harmed in the making of this post.

Offline Eadee

Re: AAR: Eco-Terrorism?
« Reply #32 on: March 18, 2016, 10:36:29 PM »
As I announced on the comment-thread, this AAR is now offically on a hiatus.

You'll find the first and the latest sav-file as an attachment to this post if you want to play this game on your own.
Disclaimer: No mind worms were harmed in the making of this post.

 

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