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Question for Yitzi: If four is the max the SE screen can/will show, and you have five, which would be the one not shown? The last listed in alphax? Or random? Or...?
Currently, the screen does not show TALENT in any place at all. If TALENT was one of your five, would listing it last allow the other four to show?
Also, what is the upper limit for the number of effects you can give each setting?
And is there a limit on the total number of effects for the SE system as a whole?
Thankee Yitzi for the prompt and useful reply . I will do some testing and post what I discover. As anyone following this thread could guess, I'm also considering the SE system, looking for an arrangement that is logical, consistent with real social system behaviors (wild guessing on what aliens might do, of course, but that'll be fun) and still fits the spirit and mechanics of SMACX. And of course gives good gameplay. The interactions of the SE and the various factions' traits will add some (daunting) depth to the project. I'm currently info-mining the forum and such to avoid reinventing the wheel and sharp stick, but not very far along, so I may wind up asking questions answered long ago. When I get a bit farther along, I'd like to put all I find in a WIKI article - save folks who are modding or just curious a lot of time. And now that I've put that in print, maybe I won't laze-out or forget, eh? And wow, all eleven! Done right, that could allow for some proper fine tweeking and balancing. You'd just have to have much of it documented outside the game for now.