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I am uncertain about the meaning of these features and the numbers that appear. They only operate while the scenario editor editor remains active. One of the features allows the toggling on and off of the faction boundaries. Another feature makes the colored numbers and letters appear. The letter in each case corresponds with the first letter of each faction adjective name. I have attached a screenshot with all the features active.
The area that requires changes appears at addresses 0051A39E, 0051A3B8, and 0051A3D5 in Scient's 2010 SMAX Patch. These features will function if you replace the conditional jumps with no operation commands. The scenario editor must remain active in order to view these features because they appear alongside the keyboard shortcuts for numbers in the scenario editor. I also believe these unused shortcuts were developer tools employed to check various aspects of the code inside the game. The $ shortcut makes the white numbers appear, the % shortcut makes the numbers and letters with color appear, and the * shortcut toggles the faction territory boundaries on and off.
Quote from: Dio on October 02, 2015, 07:05:18 PMThe area that requires changes appears at addresses 0051A39E, 0051A3B8, and 0051A3D5 in Scient's 2010 SMAX Patch. These features will function if you replace the conditional jumps with no operation commands. The scenario editor must remain active in order to view these features because they appear alongside the keyboard shortcuts for numbers in the scenario editor. I also believe these unused shortcuts were developer tools employed to check various aspects of the code inside the game. The $ shortcut makes the white numbers appear, the % shortcut makes the numbers and letters with color appear, and the * shortcut toggles the faction territory boundaries on and off.Ok...I would have to check the code to figure out what they do, and that would take enough time that it's not worth doing unless other people want it...