Author Topic: PRACX v1.10 Release  (Read 241081 times)

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Offline vygov

Re: PRACX v1.10 Release
« Reply #360 on: October 18, 2018, 12:25:55 PM »
terran.exe and terranx.exe are already patched. The prac/prax DLLs are older versions. Probably Pracx 1.9 or something.
So, it is still better to patch over the new version of the DLL.

Offline DrazharLn

Re: PRACX v1.10 Release
« Reply #361 on: October 18, 2018, 12:55:09 PM »
We're using patch differently.

Yes, running the latest Pracx installer is best. Copying the latest DLLs is best. :)

You mentioned that the version is listed as 1.08. where?

Offline vygov

Re: PRACX v1.10 Release
« Reply #362 on: October 18, 2018, 01:09:23 PM »
In the Yitzi 3.5d patch, prax.dll is weighing 211 kb.

« Last Edit: October 18, 2018, 06:19:49 PM by vygov »

Offline L to the P

Re: PRACX v1.10 Release
« Reply #363 on: December 11, 2019, 02:06:00 AM »
I was struggling to find a way to play this game with windowed mode, and nothing was working.

One solution only that I found (windows 10, i think i am using thinker mod lol not sure exactly but NOTHING was working and I was looking for a long time.)

D3Dwindower.

If everyone already knows about this, sorry. If this is a wrong place to reply, sorry. But I wanted to share that with anyone that would like to be able to move between this and anything else without having to quit the game.
Running at native 1920 no problems once i got the settings right.

edit: still working on the perfect settings, since at this moment it insists on being "up" even if I can do other things, like bring firefox over it and type this. bottom is slightly cut off (you can still see hurry, barely and i can't see the energy credits but the year i can...) Maybe by adjusting the manual height and width, i can get it perfect. many options on this program.

Have a great day everyone.

Offline Jagged_One

Re: PRACX v1.10 Release
« Reply #364 on: July 13, 2020, 03:26:40 AM »
*** moved to a better place ***
« Last Edit: July 13, 2020, 10:41:44 AM by Jagged_One »

Re: PRACX v1.10 Release
« Reply #365 on: August 08, 2020, 08:42:47 PM »
hi -

so when i use the PRACX patch (which is an incredible god send, btw.), the font for the bottom info windows gets all jacked. like it has extra characters/letters/slashes and makes some of the text illegible.

is there any fix for this? thank you for any help



here's an example. happens at every resolution + windowed/fullscreen. Only happens in SMACX rather than the base SMAC.

i know with how slow this forum is, this is the internet equivalent of throwing a message in a bottle into the ocean but who knows!

Offline jfarms

Re: PRACX v1.10 Release
« Reply #366 on: September 25, 2020, 03:20:11 PM »
I have the same problem! 

Offline Marty651

Re: PRACX v1.10 Release
« Reply #367 on: October 21, 2020, 04:58:32 PM »
Same here on two totally different computers. I wonder if anyone doesn't have that issue.

Offline scient

Re: PRACX v1.10 Release
« Reply #368 on: October 22, 2020, 05:43:10 AM »
That particular UI element is the handled by InfoWin class. While I don't know what's causing this, I would remember someone checking one of the following functions.

00456300 ; void __thiscall InfoWin::setup_text(InfoWin *__hidden this)
00458420 ; void __thiscall InfoWin::draw_text(InfoWin *this, int)
00458930 ; void __thiscall InfoWin::on_left_click(InfoWin *this, int, int)
004589C0 ; void __thiscall InfoWin::right_menu(InfoWin *this, int, int)

Offline Marty651

Re: PRACX v1.10 Release
« Reply #369 on: October 22, 2020, 05:56:10 PM »
Thanks scient for showing the direction of a possible solution.

Just a further observation: This issue doesn't show up within a wine environment under Linux and also not under a Windows Vista installation (inside VirtualBox).

Offline vygov

Re: PRACX v1.10 Release
« Reply #370 on: December 06, 2020, 05:11:52 PM »
People, question. Is it possible to make a patch make the game load immediately in window mode?

 

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