Author Topic: AAR 6 - Final Doom  (Read 30936 times)

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Offline ete

Re: AAR 6 - Final Doom
« Reply #120 on: October 27, 2014, 01:16:15 PM »

BTW.. glad you enjoyed it. I was stressing pretty hard because I though I broke the cool game. Did not mean not to respond.

I am glad I figured it out.. or at least kept it going.

And no... the Stranded are caught......in alien crossfire...... They aren't getting off this rock if the Annihilators have anything to say...


Yeah, I'm glad too. This is fun to watch.

These annihilators are ridiculously powerful. I wish yitzi good luck, as I think tech advantage will be one of the few advantages you guys have against this foe.

When it ends I'll write up a post explaining how/why I think the Annihilators ended up so powerful this game. I've played against them a lot in Transcend games as normal factions, and usually they're.. tough, but beatable (e.g. I impact rover rushed them through a lot of fungus as Hive three or four games back, and also beat them as hive in this AAR http://alphacentauri2.info/index.php?topic=12581.0 ). There were a bunch of things that really helped them this game though, and when they get serious.. they're hard to stop.

Offline Yitzi

Re: AAR 6 - Final Doom
« Reply #121 on: October 27, 2014, 01:18:30 PM »

BTW.. glad you enjoyed it. I was stressing pretty hard because I though I broke the cool game. Did not mean not to respond.

I am glad I figured it out.. or at least kept it going.

And no... the Stranded are caught......in alien crossfire...... They aren't getting off this rock if the Annihilators have anything to say...

Yeah, I'm glad too. This is fun to watch.

These annihilators are ridiculously powerful. I wish yitzi good luck, as I think tech advantage will be one of the few advantages you guys have against this foe.

Not that useful an advantage against a native-focused enemy, though.

Offline ete

Re: AAR 6 - Final Doom
« Reply #122 on: October 27, 2014, 01:21:55 PM »
True. I think you best hope is to bombard constantly since native is pretty vulnerable to bombards. Then try and push forward, while establishing several more bases. The Exterminatus being where they are will be annoying though.

Offline Yitzi

Re: AAR 6 - Final Doom
« Reply #123 on: October 27, 2014, 01:29:19 PM »
I looked at the map, and I'm literally surrounded, with extremely poor terraforming.  I might as well forfeit.

Stranded are fairly good, but they need halfway decent terraforming (read: forests) and not being too overwhelmed by the annihilators (who are particularly good against them.)  Also, the AI doesn't seem to know how to handle it.  If I had forests, I'd try it, but with a bit of mineral-low terraforming and the rest unterraformed at all, I don't think I can do it.  So I think I'll just forfeit and let the Stranded be full-AI; the Annihilators will win unless the Exterminatus can deal with them (unlikely), and perhaps I can play the Stranded in a monster-faction PBEM (where I won't be handicapped by having a moron do my terraforming and defense for so long.)

Offline Yitzi

Re: AAR 6 - Final Doom
« Reply #124 on: October 27, 2014, 01:46:28 PM »
I had that bug, twice. Was really annoying, but fortunately I had close enough saves or was able to retrace my moves. Removing the HQ is fine, I tended to do either kill the probe with troops or save before turn end and reset till they did not free the leader.

Perhaps Yitzi could look into it at some point, if we have a correctly timed save?

If you can provide a correctly timed save, I can definitely look into it.

Offline ete

Re: AAR 6 - Final Doom
« Reply #125 on: October 27, 2014, 02:21:52 PM »
That's fair enough. You could probably survive a while, but once you hand over to AI the Annihilators will almost certainly overrun you. If I'd not killed so many Pods, new bases, terraforming improvements, and formers you'd probably be able to do a lot of damage to the Annihilators, but as-is.. yea. I was not able to crack your bases due to those defenses, but stopping development was apparently enough. Maybe you'd have been better taking your turn before Green1, before there were so many worms.

And it turns out I do have a save! Just end turn from here and usually the University will free the Stranded.

I guess this makes it Jarlwolf's turn, unless BlueFlux changes his mind and switches to a different faction.

Offline Yitzi

Re: AAR 6 - Final Doom
« Reply #126 on: October 27, 2014, 02:41:33 PM »
That's fair enough. You could probably survive a while, but once you hand over to AI the Annihilators will almost certainly overrun you. If I'd not killed so many Pods, new bases, terraforming improvements, and formers you'd probably be able to do a lot of damage to the Annihilators, but as-is.. yea. I was not able to crack your bases due to those defenses, but stopping development was apparently enough. Maybe you'd have been better taking your turn before Green1, before there were so many worms.

Maybe, but the problem wasn't so much the worms as the fact that I'm surrounded with no terraforming.  If the Annihilators were at their current position on one side, but the other side was empty and I had forests throughout my territory, I think I could do it.

Quote
And it turns out I do have a save! Just end turn from here and usually the University will free the Stranded.

Ok, thanks.

Offline ete

Re: AAR 6 - Final Doom
« Reply #127 on: October 27, 2014, 02:48:53 PM »
Maybe, but the problem wasn't so much the worms as the fact that I'm surrounded with no terraforming.  If the Annihilators were at their current position on one side, but the other side was empty and I had forests throughout my territory, I think I could do it.
Yea, having room to expand would help you a great deal (as would forests, and having more fungus cleared for new base locations). I think if you'd taken your turn earlier you may have been able to take the eastern bases with not too much effort, there would have only been ~5-7 units total in that whole area, and that'd have given you time to get forests up before you got surrounded as badly.

Offline lifehole

Re: AAR 6 - Final Doom
« Reply #128 on: October 27, 2014, 03:04:16 PM »
Really, I think having the annihilators in the hands of a human (even if for just 1/5th of the time) is a bit overpowered, especially one as skilled as ete :P

Offline JarlWolf

Re: AAR 6 - Final Doom
« Reply #129 on: October 27, 2014, 06:06:53 PM »
So- it is my turn or do we want to wait till BlueFlux replies?


"The chains of slavery are not eternal."

Offline ete

Re: AAR 6 - Final Doom
« Reply #130 on: October 27, 2014, 06:11:28 PM »
Yea, AI does not basespam like they should, but a human can and that makes the Annihilators vastly more powerful.

@Jarl: I think you can play, the faction turn order would have you next anyway, and the Fascists need you.

Offline Green1

Re: AAR 6 - Final Doom
« Reply #131 on: October 27, 2014, 06:16:11 PM »
All you Jarlwolf.. Blueflux will have till the end of his turn to decide if he wants to play University or Stranded in Red Unit's place.

I am thinking bonus points if he actually manages to rescue the Red Unit Leader as University. There would have to be something put into the game for that feat!!!



Offline Green1

Re: AAR 6 - Final Doom
« Reply #132 on: October 27, 2014, 06:17:19 PM »
er... end of YOUR turn.. typo

Offline Green1

Re: AAR 6 - Final Doom
« Reply #133 on: October 27, 2014, 06:42:55 PM »
((proposal))

Humans.

Real Enemy: Annihilator.

Propose : Join forces

Offer : Return Fascist base, support humans.

Return : Pact Warrick, Pact Zak humans. Rescue Red Unit human.

Consequence for refusal : Human Extinction. Possible Exterminatus failure.

((unless you have already done turn. Basically in scenario set diplomacy to permanent pact with Exterminatus))

Offline JarlWolf

Re: AAR 6 - Final Doom
« Reply #134 on: October 27, 2014, 06:47:29 PM »
"We will see, Alien." Richard Warrick thought of his options carefully.
"We shall see..."


He thought on the issue carefully. While the inferior aliens disgusted him, this might be an offer he could take... but on the other hand it may simply be best to merely drive them out himself.

(Will have to see what my situation is ingame.)



"The chains of slavery are not eternal."

 

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