Overview 
The November 2012 Game of the Month - Nomads - was built around a custom faction made by Torvald Normann (Cytroll) with art by Robin Pirez and BUncle, who added his personal touch for the new leader portrait. Your mission, as the leader of this faction, is to fight your way to a Conquest Victory. Estimated time of play: +/- 4 hours, depending on your skill level.
Background 
After the tragic death of Ahto Ilmar, ex-Colonial Marines Officer of Unity and leader of the Nomad faction since Planetfall, you, Steinar Vog, as his second-in-command and newly-appointed Companion, finally have the means to achieve your goals.
The scenario starts in MY.2181 and your faction is a well-established one. The Nomads have built the Virtual World and explored part of the world map while building some infrastructure. Contact was made with the Morganites and the Nomads have started conducting business together with them. Everything was in place for a long prosperous peace period, but this is set to change shortly...
Briefing 
Your mission:
All you will have to do is let yourself be driven by your nomadic inner nature. Steinar, invading the lands of the other six factions is what you were secretly aiming to do for so long. This is your moment! The time has arrived!
Reaching a Conquest Victory is the only way to finish this scenario. Still, this must be done in a pure nomad way: you are not allowed to build additional colony pods. If you need more bases, you will have to conquer them...
Directions:
1) Download the zip file and place it into your main game directory. Usually this is: C:/Program Files/Firaxis Games/Sid Meier's Alpha Centauri
2) Unzip it there.
3) Start up SMAC (not SMAX), then select "Scenario", "Play Scenario", and then go to the subdirectory "1211NomadsGotM" and choose the scenario.
4) The game will automatically load with the Nomads faction.
Restrictions:
No additional bases can be built (you're starting with 5 bases). Even though you have the possibility to build colony pods, doing so will invalidate your submission.
*Notes:
You can check at any time the objectives using the '=' key.
The scenario ends when you get the mission completed popup ("Conquest victory achieved!"). Please save before taking the last base!
Don't forget to inform us on the moves needed to complete the mission (if any).
Standings criteria 

The standings are calculated using the following criteria (in this exact order):
- the difficulty level of the scenario;
- number of turns needed to reach the objectives;
- the "Alpha Centauri score".
Meaning:
On the same difficulty level, the scenario completed in less turns outweighs the others.
If there are more than one submission still tied, the Alpha Centauri score decides the winner.
Feedback from players 

Having a blast so far... turn 15 app now, proving to be a hard bone to chew. Maybe i had underestimated some factors in the game.
It's not as hard as I thought it would be, but it certainly not easy (at least not for me).
What it sure is, is a fun scenario.
Download links 
Gallery 
Image list — 20 images from one album
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