Author Topic: Two new custom alien factions  (Read 5015 times)

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Offline ete

Re: Two new custom alien factions
« Reply #15 on: August 25, 2013, 11:05:21 PM »
Cool. Naturalish shelters for Shepards is good, some fungus around the base to show it's integrated in, not much high tech looking stuff? Destroyers probably want something which looks military and hard?

Offline JarlWolf

Re: Two new custom alien factions
« Reply #16 on: August 25, 2013, 11:15:05 PM »
I am thinking though with the shepards is that you don't want them to look like Gaians or total integrated fungus dwellers, just more so they have some fungus growth with some progenitor style buildings. Almost like how in comparison, you'd have a modern sky scraper perhaps or a modern building with vines and other growth sprouting on it/near it.

As for the Manifold Destroyers, (Which are a little bit like the Extermanitus to be quite honest) I am not sure... I don't think I'll do that one out of respect for the comparative. Not saying they shouldn't be made, but I have already made a faction like them and it wouldn't feel right for me to do it.


"The chains of slavery are not eternal."

Offline ete

Re: Two new custom alien factions
« Reply #17 on: August 26, 2013, 01:43:53 AM »
@shepards, yep, all sounds sensible.

@destroyers: Understandable, though I think the difference is notable enough that it's not too much overlap. Exterminatus (as I understand it) wants to wipe out everything kind of just because they can, kind of because they are superior and think nothing else deserves to live. The Destroyers want specifically to destroy manifold seven in order to prevent another Tau Ceti flowering from wreaking their race, which, given the level of destruction unleashed last time, seems like a fairly sane position to hold (unlike the blatantly evil Exterminatus). The humans are just in the way, and get killed as a side effect of destroying Planet.

Offline JarlWolf

Re: Two new custom alien factions
« Reply #18 on: August 26, 2013, 03:16:05 AM »
Well the Exterminatus believe that they must safeguard their evolution, and keep it pure: And terrified (Holy crap there is so many flies around me right now... yeah f I come off irritated its because of NONE of you folks. Just keep that in mind.. going to murder these damned flies  :mad:)


Right.. the Exterminatus were abhorred by the Tau Ceti flowering of yesteryear, and they see the current experiment as a freak of nature, something that is undesirable, dangerous and needs to be exterminated. They believe in advancing their race and its evolution and me and Green based the idea off of both  ;marr; and  ;caretake;'s text blurbs, where the Exterminatus wish to advance their race into more pure beings and take over Alpha Centauri, but they want to wipe the slate clean entirely and create the world anew in their vision. As opposed to Marr who wants to become an unstable energy being god and become one with Planet, the Exterminatus see that as highly unstable and too dangerous for the future of their race. And the Caretakers are seen as traitors who wish to stifle progress and protect the very thing that killed their people, the horrid experiment that claimed so many lives in the previous Tau Ceti Flowering.

So yes, while the Exterminatus are abhorrid murderers and relatively psychotic fundamentalists, they do have merit to their ideals and reason. One that is not too different from the destroyers.


"The chains of slavery are not eternal."

Offline Green1

Re: Two new custom alien factions
« Reply #19 on: August 26, 2013, 03:49:08 AM »
More alien factions? That is awesome, Yitzi.

BU, you say everyone in the day was building aliens? How come I never bumped into many? In my search, all I saw was vague references.

This site and it's wiki is going to have more and better quality toys than even Network Node. The better quality is key.

I am also glad to see great interest in the Alien Crossfire play style. For a while there I thought I was alone in my preferred style. The original 7/ non-alien gameplay is nice and classic. But I like having monsters around.

Offline Buster's Uncle

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Re: Two new custom alien factions
« Reply #20 on: August 26, 2013, 03:58:55 AM »
I may have exaggerated, 1.  There were several, anyway.


Wait - I think what I said was that in 2000-2001 or so, everybody kept making colonist/terraformer factions.  There's only a handful or so of aliens in my collection.

Offline JarlWolf

Re: Two new custom alien factions
« Reply #21 on: August 26, 2013, 04:02:44 AM »
I honestly wasn't aware of the preference with the whole SMAC SMAX conflict before I joined this site, and mind I played SMAC first and then SMAX... I just saw it as more features added.

But that's just me I suppose...



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Offline ete

Re: Two new custom alien factions
« Reply #22 on: August 26, 2013, 04:11:20 AM »
hm, okay. Perhaps I'll create the Destroyers as simply a toned down version of the Exterminatus, with the same name and graphics.

Offline Buster's Uncle

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Re: Two new custom alien factions
« Reply #23 on: August 26, 2013, 04:13:58 AM »
I'm not inspired yet, but keep talking about the story end of the faction, and I may be.

Offline JarlWolf

Re: Two new custom alien factions
« Reply #24 on: August 26, 2013, 04:14:30 AM »
Or... you vary their ideal a little bit more... And make something entirely new.

We have yet to see a more moderate panned Progenitor faction, every one thus far is some extremist monster or similar extremist...



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Offline Yitzi

Re: Two new custom alien factions
« Reply #25 on: August 26, 2013, 05:55:14 AM »
Or... you vary their ideal a little bit more... And make something entirely new.

We have yet to see a more moderate panned Progenitor faction, every one thus far is some extremist monster or similar extremist...

Well, they're essentially arguing about the question of whether godhood is worth the risk of a multi-solar-system disaster.  That doesn't leave so much room for moderation.

Offline Buster's Uncle

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Re: Two new custom alien factions
« Reply #26 on: August 26, 2013, 05:58:33 AM »
Which side do I ban?

 

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