Author Topic: Drones in Social Engineering.  (Read 2295 times)

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Offline vonbach

Drones in Social Engineering.
« on: October 15, 2015, 02:24:10 AM »
Simple question. Can you add or subtract drones in social engineering?

Offline Green1

Re: Drones in Social Engineering.
« Reply #1 on: October 15, 2015, 08:15:35 PM »
I do know that efficiency subtracts some drones. You also have a psych slider that you can adjust at your own peril that will take away from money and research.

soc eng
soc eng


Offline vonbach

Re: Drones in Social Engineering.
« Reply #2 on: October 15, 2015, 09:18:46 PM »
I was just thinking of trying something different when modding Social Engineering choices.

Offline Yitzi

Re: Drones in Social Engineering.
« Reply #3 on: October 16, 2015, 02:56:17 PM »
Simple question. Can you add or subtract drones in social engineering?

You mean drones per base?  You can create extra drones via a -TALENT modifier, but AFAIK there is no way to remove drones (+TALENT creates extra talents instead, which has a similar effect).

Offline gwillybj

Re: Drones in Social Engineering.
« Reply #4 on: October 16, 2015, 06:13:54 PM »
There is also the "NODRONE, x" social modifier you can put in a faction's text file (x = Number of drones per base made content).
Two possibilities exist: Either we are alone in the Universe or we are not. Both are equally terrifying. ― Arthur C. Clarke
I am on a mission to see how much coffee it takes to actually achieve time travel. :wave:

Offline vonbach

Re: Drones in Social Engineering.
« Reply #5 on: October 16, 2015, 09:23:19 PM »
Quote
You mean drones per base?  You can create extra drones via a -TALENT modifier, but AFAIK there is no way to remove drones (+TALENT creates extra talents instead, which has a similar effect).

Yeah I was hoping to add or subtract Drones per base with social engineering.  I've already tried Talents. Thanks.
Update. I tried to add drones in social engineering as an experiment it has no effect as far as I've seen.
« Last Edit: October 16, 2015, 10:23:22 PM by vonbach »

Offline Yitzi

Re: Drones in Social Engineering.
« Reply #6 on: October 18, 2015, 02:21:45 AM »
Quote
You mean drones per base?  You can create extra drones via a -TALENT modifier, but AFAIK there is no way to remove drones (+TALENT creates extra talents instead, which has a similar effect).

Yeah I was hoping to add or subtract Drones per base with social engineering.  I've already tried Talents. Thanks.
Update. I tried to add drones in social engineering as an experiment it has no effect as far as I've seen.

Yeah, there's no separate +DRONE option in social engineering.

Though is there a reason you don't want to use -TALENT to add drones per base?

Offline vonbach

Re: Drones in Social Engineering.
« Reply #7 on: October 18, 2015, 03:12:39 AM »
Mostly because I wanted to see if there was another option besides just adding or subtracting talents.

Offline Yitzi

Re: Drones in Social Engineering.
« Reply #8 on: October 18, 2015, 04:12:59 AM »
Mostly because I wanted to see if there was another option besides just adding or subtracting talents.

There isn't, but keep in mind that a negative TALENT score creates drones rather than removing talents.

Offline vonbach

Re: Drones in Social Engineering.
« Reply #9 on: October 18, 2015, 05:41:06 AM »
Yes I know but its not quite the same thing.

 

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