Author Topic: Gru's Minions - another fun faction by gwilly  (Read 1232 times)

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Offline gwillybj

Gru's Minions - another fun faction by gwilly
« on: December 05, 2014, 06:17:20 PM »
Land base names are those of the larger moons in our solar system.
Water base names are some features on Earth's Moon.
The representative is a Minion. The logo is the "G" patch on his overalls.
The HQ landscape is a mass of Minions.
The base graphics are from SimCity 2000, mirrored for proper lighting and sized to fit.
I run them with Police/Planned/Power/Cybernetic.
Fun stuff. Plays well with others.
Two possibilities exist: Either we are alone in the Universe or we are not. Both are equally terrifying. ― Arthur C. Clarke
I am on a mission to see how much coffee it takes to actually achieve time travel. :wave:

Offline ete

Re: Gru's Minions - another fun faction by gwilly
« Reply #1 on: December 05, 2014, 06:30:19 PM »
-2 Econ and robust police? Interesting combo.

Added them to ACU: https://github.com/etesp/Alpha-Centauri-Ultimate/commit/2a6bcad4c44949b3dfb1d343f114a45347c0d1ef

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Re: Gru's Minions - another fun faction by gwilly
« Reply #2 on: December 07, 2014, 02:24:27 AM »
This faction is a hit on Facebook. ;b;

Offline gwillybj

Re: Gru's Minions - another fun faction by gwilly
« Reply #3 on: December 07, 2014, 06:18:50 PM »
If you've found them getting too much too quick, change the +1 INDUSTRY to -2 INDUSTRY.
The other settings seem to have the effects I was looking for.
Two possibilities exist: Either we are alone in the Universe or we are not. Both are equally terrifying. ― Arthur C. Clarke
I am on a mission to see how much coffee it takes to actually achieve time travel. :wave:

 

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