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I went ahead and modified tutor.txt to remove the Spore Launchers entry. It's now an almost-replicant of the mind worm entry. I also removed all the references to the alien factions while I was there.If the community could pick a new set of factions to bundle with this and if someone could investigate when the bt<native lifeform>.pcx and <native lifeform>_sm.pcx files are used and if the spore launcher ones need removing, then we're very almost done with things that can be done outside the binaries.For the friendly .exe modders, these are the most useful new alphax features for this project in order of importance:Switch to disable sealurks/fungal towers/spore launchers being spawned or appearing in podsSwitch to disable ogres appearing in podsSwitch to disable the cloning eventSwitch to disable Unity Crash SiteSwitches to disable the other landmarksTo make things a bit neater, it would be good if either we had a way to stop custom units appearing in the datalinks and/or if you could make disabled native life and ogres not appear in the datalinks (I've tried and I don't think this can be done from text files)