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Kinda torn on the following decision: to have the ruins and legacy of a former technological advanced civilization visible on the map in Tau Ceti or not...Opinions?
Hi Mart. The landmarks weren't really the problem though, those can be marked for not appearing on the map when using Yitzi's alphax file.
#NATURALGarland Crater, Crater, 1Mount Planet, Volcano, 1Monsoon Jungle, Jungle, 1Uranium Flats, Uranium, 1New Sargasso, Sargasso, 1The Ruins, Ruins, 0Great Dunes, Dunes, 1Freshwater Sea, Fresh, 1Sunny Mesa, Mesa, 1Nessus Canyon, Canyon, 1Geothermal Shallows, Geothermal, 1Pholus Ridge, Ridge, 1Borehole Cluster, Borehole, 0Manifold Nexus, Nexus, 0U.N.S. Unity Wreckage, Unity, 0Fossil Field Ridge, Fossil, 1
Another option with Monoliths is in the Preferences of the Scenario Editor - you can set the pods to not produce monoliths. I don't know (yet) if what you set there will carry over to all games started afterwards, or just ones started as a scenario game. Geo, so your rig just gave you an unexpected opportunity to make fresh, clean installs? How lucky!!