Author Topic: AAR4- Now it begins  (Read 21379 times)

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Offline Green1

Re: AAR4- Now it begins
« Reply #285 on: July 23, 2013, 10:07:17 PM »
Minor skirmishes around War of the Working Man and the newly founded base on the ruins of Glory of God.

Meanwhile, some troops are getting close to Court Records. Some of our ground troops have had to retreat under heavy air power.

It reminds Miriam of the book of Revelations and the tales of Armegeddon - the last great war. Maybe it was not meant to be on Earth but here.

Maybe this field is the place where blood flows like rivers and even death rains from the sky itself. The Book of Revelations also talked about gigantic locust creatures that were loud. Maybe it is because we are researching Mind Machine Interface for copters. Maybe John the apostle saw copters and aircraft and missiles going off on an alien world in Bible times....

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Re: AAR4- Now it begins
« Reply #286 on: July 23, 2013, 10:15:41 PM »
I notice that you've done a fair bit of colonizing you haven't talked about.  Surely all those bases in the south give you a powerful production capacity, especially with air power making for swift reinforcments?

Offline Green1

Re: AAR4- Now it begins
« Reply #287 on: July 23, 2013, 10:19:06 PM »
I notice that you've done a fair bit of colonizing you haven't talked about.  Surely all those bases in the south give you a powerful production capacity, especially with air power making for swift reinforcments?

Yes, BU. After rec commons and recycle tanks, they will come online :D I probably should be more detailed, but the war, as you guys can tell, is distracting :D

At some point I probably should stop like I did for AAR2 and do an empire detail.

But till then...

war has its deaths, it has it's heroes.

This little Elite Impact Empath rover despite being a bit behind the curve on tech, held off a missile infantry and two mind worms covering the retreat back to a monolith for it's buddies!

This even as a Antimind Needlejet ruthlessly slaughtered another rover to it's south!

Offline Green1

Re: AAR4- Now it begins
« Reply #288 on: July 23, 2013, 10:27:35 PM »
I am really going to have to start putting Empath on those neddlejets. Those demon boils are tough. One took out 2 jets!

More skirmishes to the west as well.

Offline Green1

Re: AAR4- Now it begins
« Reply #289 on: July 23, 2013, 10:38:20 PM »
At least our sea unit will now be faster, and it takes a bit of bite out of the Comrades.

But, the Comrades have been around for too long.

2 of the bases have been building up troops while the blood bath has been going on at Court Records. Soon, a transport is going to be built to take troops to invade Comrade island. Of course, supported by whatever air we can afford to spare from the Antimind War.

I want his projects!

Offline Green1

Re: AAR4- Now it begins
« Reply #290 on: July 23, 2013, 10:43:11 PM »
Poor Oblivion. At some point I should put the sniveling creature out of it's misery.

I just saw a city get attacked by 4 stacks of mind worms. fortunately the city survived.

Oblivion must have issues with that tower...

Offline Green1

Re: AAR4- Now it begins
« Reply #291 on: July 23, 2013, 10:50:23 PM »
No wonder my troops on the ground were getting decimated...

Look at ALL that AIR!!!

Offline Green1

Re: AAR4- Now it begins
« Reply #292 on: July 23, 2013, 11:22:27 PM »
These trance formers with armor are tough!. One just held off 2 mind worm stacks!

Offline Green1

Re: AAR4- Now it begins
« Reply #293 on: July 23, 2013, 11:25:07 PM »
The meat grinder continues...


Offline Green1

Re: AAR4- Now it begins
« Reply #294 on: July 23, 2013, 11:29:35 PM »
The invasion of Comrade Isle begins...

Offline Green1

Re: AAR4- Now it begins
« Reply #295 on: July 23, 2013, 11:36:48 PM »
Our forces take People's Holdout and gain control of The Merchant Exchange and Planetary Energy Grid!

Offline Green1

Re: AAR4- Now it begins
« Reply #296 on: July 23, 2013, 11:43:45 PM »
You know, I am thinking about Sigma's idea... I think I can protect a Colony Pod and some formers to stick a strategic base right there.

Risky move... but may just end this endless deadlock!

Offline Sigma

Re: AAR4- Now it begins
« Reply #297 on: July 23, 2013, 11:46:43 PM »
You know, I am thinking about Sigma's idea... I think I can protect a Colony Pod and some formers to stick a strategic base right there.

Risky move... but may just end this endless deadlock!
Much like the Three Hebrews thrown into the Babylonian furnace, their faith shall shield them from the withering heat of war!

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Re: AAR4- Now it begins
« Reply #298 on: July 23, 2013, 11:48:32 PM »
Look at ALL that AIR!!!
Good Lord! -choke-

These trance formers with armor are tough!.
;notes; Trance formers!  More than meets the eye! ;notes;

Offline Green1

Re: AAR4- Now it begins
« Reply #299 on: July 23, 2013, 11:49:43 PM »
You know, I am thinking about Sigma's idea... I think I can protect a Colony Pod and some formers to stick a strategic base right there.

Risky move... but may just end this endless deadlock!
Much like the Three Hebrews thrown into the Babylonian furnace, their faith shall shield them from the withering heat of war!

Indeed... but I think I have a special plan....

A COPTER Colony pod and a trance former with the best armor covered by air power at all times!

BEHOLD!

 

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