Unused categories
The following category pages exist, although no other page or category makes use of them.
Showing below up to 50 results starting with #1.
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- Factions with +1 Drone per 10 population
- Factions with +1 Drone per 11 population
- Factions with +1 Drone per 13 population
- Factions with +1 Drone per 1 population
- Factions with +1 Drone per 7 population
- Factions with +1 Drone per 8 population
- Factions with +1 Drone per 9 population
- Factions with +1 Talent per 10 population
- Factions with +1 Talent per 11 population
- Factions with +1 Talent per 12 population
- Factions with +1 Talent per 2 population
- Factions with +1 Talent per 9 population
- Factions with +6 max base size
- Factions with +7 max base size
- Factions with +8 max base size
- Factions with -3 Growth
- Factions with -6 max base size
- Factions with -7 max base size
- Factions with -8 max base size
- Factions with -9 max base size
- Factions with 500% technology cost
- Factions with Adaptive Economics starting technology
- Factions with Advanced Spaceflight starting technology
- Factions with Advanced Subatomic Theory starting technology
- Factions with Applied Gravitonics starting technology
- Factions with Applied Relativity starting technology
- Factions with Bioadaptive Resonance starting technology
- Factions with Controlled Singularity starting technology
- Factions with Cyberethics starting technology
- Factions with Environmental Economics starting technology
- Factions with Eudaimonia starting technology
- Factions with Frictionless Surfaces starting technology
- Factions with Fusion Power starting technology
- Factions with Graviton Theory starting technology
- Factions with Homo Superior starting technology
- Factions with Industrial Nanorobotics starting technology
- Factions with Matter Compression starting technology
- Factions with Matter Editation starting technology
- Factions with Matter Transmission starting technology
- Factions with Monopole Magnets starting technology
- Factions with N-Space Compression starting technology
- Factions with Neural Grafting starting technology
- Factions with Optical Computers starting technology
- Factions with Orbital Spaceflight starting technology
- Factions with Organic Superlubricant starting technology
- Factions with Photon/Wave Mechanics starting technology
- Factions with Planetary Economics starting technology
- Factions with Pre-Sentient Algorithms starting technology
- Factions with Probability Mechanics starting technology
- Factions with Quantum Machinery starting technology