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  • '''Commerce''' is energy generated from trade between two human factions who have singed a [[Treaty of Friendship]] or a [[Pact]]. '''Commerce''' is interrupted whenever a [[Vendetta]] occurs between two factions, or when sanctions are applied against a faction which has committed an [[A
    1,014 B (134 words) - 00:12, 9 June 2023
  • ...'credits'' and accrue depending on the amount of [[Energy]] allocated to [[Economy]] by a faction’s social settings. ...and secret projects; to purchase technologies, bases, and peace from other factions; to conduct [[Probe Module|espionage]]; and to raise or lower terrain..
    502 B (74 words) - 07:35, 2 May 2013
  • ...capture mindworms and other native life much sooner than many of the other factions. Fungus is not as big of an issue like some of the other leaders must go th ...razy if you happen to run Free Market, though, which puts her at odds with factions like the Morganites that seem to prefer that social engineering choice.
    8 KB (1,284 words) - 14:48, 10 July 2015
  • |Economy=-2 ...uisite tech) and Planetary Transit System (also not too much of a stretch, with active probe teams), then the rest of the world stands a good chance of bei
    6 KB (996 words) - 14:49, 10 July 2015
  • ; startup. Feel free, at your own risk, to experiment with editing TECH, DocLoy, FACILITY, 4, SOCIAL, +GROWTH, SOCIAL, +INDUSTRY, SOCIAL, --ECONOMY, IMMUNITY, EFFIC
    5 KB (693 words) - 05:12, 18 May 2013
  • ; Done with ACEdit (c)1999 ANX destroy our economy
    2 KB (281 words) - 10:00, 6 February 2013
  • ; For more factions visit http://networknode.org ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit
    4 KB (536 words) - 11:23, 5 February 2013
  • ...phics=fine|crash=no|type=official|desc=Native ecological "hippy" pacifists with Effic and Planet bonuses.}} ...t=hive|graphics=fine|crash=no|type=official|desc=Totalitarian dictatorship with minimal freedom and a focus on social engineering. Growth and Industry +1,
    7 KB (1,083 words) - 01:41, 27 August 2023
  • TECH, Indust, SOCIAL, ++ECONOMY, SOCIAL, --PLANET, SOCIAL, +INDUSTRY Economics, Free Market, ECONOMY,
    3 KB (448 words) - 10:05, 6 February 2013
  • ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit ; For more factions visit http://www.civgaming.net/citizens/networknode/
    2 KB (343 words) - 15:15, 13 February 2022
  • ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit SOCIAL, +PROBE, SOCIAL, -ECONOMY, SOCIAL, -POLICE, SOCIAL, +GROWTH, FACILITY, 4, UNIT, 6, DRONE, 3, HURRY, 1
    3 KB (443 words) - 10:21, 6 February 2013
  • ; For more factions visit http://www.civgaming.net/citizens/networknode/ ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit
    3 KB (429 words) - 10:29, 6 February 2013
  • |Economy=-1 ...boy [[Prophet Cha Dawn|Cha Dawn]] grew to maturity, in both body and mind, with unnatural speed. Within a few years, he was able to function as the charism
    6 KB (993 words) - 14:53, 10 July 2015
  • ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit ; For more factions visit http://www.civgaming.net/citizens/networknode/
    3 KB (389 words) - 14:44, 12 March 2013
  • ; For more factions visit http://www.networknode.iwarp.com TECH, Viral, SOCIAL, -INDUSTRY, SOCIAL, -PLANET, SOCIAL, --ECONOMY, SOCIAL, --GROWTH, SOCIAL, +PROBE, FREEFAC, 17, TALENT, 1, RESEARCH, 1
    4 KB (600 words) - 08:40, 8 February 2013
  • ; startup. Feel free, at your own risk, to experiment with editing TECH, DocLoy, FACILITY, 4, SOCIAL, ++GROWTH, SOCIAL, --ECONOMY, ROBUST, EFFIC, DRONE, 4, POPULATION, -2, UNIT, 1
    4 KB (538 words) - 14:58, 7 February 2013
  • ; For more factions visit http://www.civgaming.net/citizens/networknode/ ; Originally called The Eliteists, changed due to a file submitted earlier with the same name!
    4 KB (546 words) - 16:59, 7 February 2013
  • ; For more factions visit http://www.civgaming.net/citizens/networknode/ ...OCIAL, +ECONOMY, SOCIAL, +PROBE, SOCIAL, -EFFIC, SOCIAL, -MORALE, VOTES, 1.5, DRONE, 4, ROBUST, POLICE
    4 KB (539 words) - 08:15, 8 February 2013
  • SOCIAL, +EFFIC, SOCIAL, +ECONOMY, ROBUST, RESEARCH, MORALE, 0, COMMERCE, 1 run amok with your wild merchants
    4 KB (562 words) - 16:53, 10 February 2013
  • ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit ; Done with ACEdit (c)1999 ANX and manually
    3 KB (390 words) - 17:00, 10 February 2013

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