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  • ...0 turns elapsed, but the number may never exceed: (BaseSize + Difficulty - 2) ÷ 4 . ... citizens (rounded down), while the Peacekeeping Forces receive an extra [[Talent]] for every four citizens, rounded up.
    2 KB (253 words) - 15:31, 17 December 2016
  • To update, copy everything below this sentence and replace your conceptsx.txt with it. You will also want [[helpx.txt]] for the full updated datalinks. ; ALPHA CENTAURI explains various game concepts with this file
    78 KB (11,752 words) - 08:29, 13 March 2013
  • To update, copy everything below this sentence and replace your helpx.txt with it. You will also want [[conceptsx.txt]] for the full updated datalinks. ; GooglyBoogly changes 2008 v1.0 - 1.2
    91 KB (13,108 words) - 08:29, 13 March 2013
  • ; For more factions visit http://www.networknode.org ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit
    3 KB (434 words) - 19:07, 4 February 2013
  • ; For more factions visit http://www.networknode.org ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit
    4 KB (532 words) - 06:35, 26 August 2023
  • ..., 0, FREEPROTO, 0, WORMPOLICE, 0, PSI, 50, TALENT, 1, POPULATION, 1, TECH, 2, ^+1 TALENT: {Bards are talented individuals}
    4 KB (550 words) - 10:58, 5 February 2013
  • ; For more factions visit http://networknode.org ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit
    4 KB (536 words) - 11:23, 5 February 2013
  • ...phics=fine|crash=no|type=official|desc=Native ecological "hippy" pacifists with Effic and Planet bonuses.}} ...eedom and a focus on social engineering. Growth and Industry +1, but Econ -2.}}
    7 KB (1,083 words) - 01:41, 27 August 2023
  • ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit ...ECONOMY, SOCIAL, -TALENT, SOCIAL, --PLANET, FACILITY, 9, PSI, 5, RESEARCH, 2, DRONE, 4
    3 KB (452 words) - 18:56, 27 September 2023
  • ; For more factions visit [www.networknode.org] ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit
    3 KB (427 words) - 20:35, 6 February 2013
  • ; For more factions visit http://www.networknode.iwarp.com ...-PLANET, SOCIAL, --ECONOMY, SOCIAL, --GROWTH, SOCIAL, +PROBE, FREEFAC, 17, TALENT, 1, RESEARCH, 1
    4 KB (600 words) - 08:40, 8 February 2013
  • ; A faction genetically enhanced humans who are in pefect harmony with both halves of their brain, and where research is the top, top priority. ; For more factions visit http://networknode.org
    4 KB (596 words) - 21:35, 6 February 2013
  • ; For more factions visit http://networknode.org Guardians of Morality, Guardians, Guardians, M, 2, Robert Rydell, M, 1, 1, 0, 0, 0,
    3 KB (451 words) - 14:04, 7 February 2013
  • ; For more factions visit http://www.civgaming.net/citizens/networknode/ ; Originally called The Eliteists, changed due to a file submitted earlier with the same name!
    4 KB (546 words) - 16:59, 7 February 2013
  • ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit ; For more factions visit http://www.civgaming.net/citizens/networknode/
    3 KB (461 words) - 17:03, 11 February 2013
  • ; For more factions visit http://www.civgaming.net/citizens/networknode/ ; Made with ACEdit (c)1999 ANX at http://www.sidgames.com/acedit
    2 KB (347 words) - 16:41, 10 February 2013
  • ; startup. Feel free, at your own risk, to experiment with editing playing with your lab animals
    5 KB (642 words) - 13:29, 11 February 2013
  • ...acts. Only make edits here to correct information, fix bugs, or add custom factions. Check it on your own text files (go through the entries) after every signi ...uickdiff.com/ quickdiff] and only copy over the parts which don't conflict with your changes.
    61 KB (6,434 words) - 15:12, 13 March 2013
  • ...us versions are [http://alphacentauri2.info/index.php?action=downloads;cat=2 also available], but are not recommended. ...gs accidentally added in the primary version and have a letter (e.g. 2.4b, 2.4c).
    9 KB (1,498 words) - 23:14, 15 September 2019
  • This is Nevill's annotated bug list version 2. Bugs from here will be ported onto the wiki's bug pages and included on th *<strike>2.1 Air-to-air combat is currently inconsistent, especially when psi weaponry
    27 KB (4,107 words) - 08:47, 29 April 2013

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