Dissociative Wave
Dissociative Wave | |
---|---|
Allowed for Land units | |
Allowed for Sea units | |
Allowed for Air units | |
Cost | 2 |
Requires | Centauri Psi |
Allowed for Noncombat units (excluding terraformers) | |
Allowed for Terraformer units | |
Allowed for Combat units |
Units equipped with a Dissociative Wave can counter special abilities that modify combat percentages. This nullifies specials such as the Comm Jammer and Hypnotic Trance.