Difference between revisions of "Sealurk"

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m (Text replace - " Category:Units" to "")
(General information moved to the new Native life forms article, links added to amphibious pods and deep pressure hulls)
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{{unitinfobox|chassis=Foil|module=Psi|armor=Psi|plan=6|cost=6|preq=CentPsi|icon=4|ability=Deep Pressure Hull}}
 
{{unitinfobox|chassis=Foil|module=Psi|armor=Psi|plan=6|cost=6|preq=CentPsi|icon=4|ability=Deep Pressure Hull}}
'''Sealurks''' haunt the fungal patches and ocean depths of Planet's seas. As opposed to the less aggressive [[Isles of the Deep]], the Sealurks seek out and attack ocean and coastal bases. They may also lie in wait for easy prey, catching unwary ships that travel too close to [[fungus]]. When immobile, these creatures are extremely hard to detect until they begin their attack. Sealurks can engage in [[Psi Combat]] when attacked, in which weapon and armor strengths are ignored. [[Morale]] level is quite important when attacking Sealurks. With proper breeding and bonding techniques, Sealurks can also be bred in captivity and controlled by skilled brood trainers.
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'''Sealurks''' are an aquatic [[Native life forms|native life form]] that haunt the fungal patches and ocean depths of Planet’s seas. They travel underwater similar to vessels with [[Deep Pressure Hull|deep pressure hulls]] and can attack bases and units on the coast much like units with [[Amphibious Pods|amphibious pods]].
  
Like any native unit, players can also release Sealurks into the wild, to harass and disrupt an enemy. Native lifeforms stationed in xenofungus do not require [[support]]. Wild native lifeforms outside bases fight at reduced strength before 2115. Wild native lifeforms, when attacking bases, fight at reduced strength until 2150.
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With proper breeding and bonding techniques, Sealurks can also be bred in captivity and controlled by skilled brood trainers.

Revision as of 05:02, 17 April 2013

Sealurk
Mineral rows 6
Requires Centauri Psi
Chassis Foil
Module Psi Attack
Armor Psi Defense
Ability Deep Pressure Hull

Sealurks are an aquatic native life form that haunt the fungal patches and ocean depths of Planet’s seas. They travel underwater similar to vessels with deep pressure hulls and can attack bases and units on the coast much like units with amphibious pods.

With proper breeding and bonding techniques, Sealurks can also be bred in captivity and controlled by skilled brood trainers.