Difference between revisions of "Probe Team"

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{{unitinfobox|chassis=Speeder|module=Probe Team|armor=Scout|plan=11|preq=PlaNets}}
 
{{unitinfobox|chassis=Speeder|module=Probe Team|armor=Scout|plan=11|preq=PlaNets}}
'''Probe Teams''' can infiltrate and subvert enemy bases and units. They can also steal enemy research information energy credits, sabotage base facilities, assassinate key enemy personnel to slow research, free captured faction leaders from headquarters, and conduct genetic warfare. Move a probe team up to an enemy base or single unit to engage its powers.
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A '''Probe Team''' is a basic [[Probe Module|probe module]] unit.
  
Probe teams can also defend your bases against their enemy counterparts. If a probe team is present in a square when an enemy probe team tries to enter, a combat is resolved between them. The probe team with the highest [[morale]] level usually wins.
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This design allows you to reverse engineer the [[Speeder]] chassis. This is considered an exploit.
 
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Probe teams often receive morale increases when they complete missions successfully. The higher a probe team's morale level, the more likely it is to survive more risky missions. Probe teams can ignore any [[zone of control]].
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'''BUG Report''' The rover chassis may be reverse-engineered from the default probe team design through the workshop before the discovery of [[Doctrine: Mobility]].
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[[Category:Units]]
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Latest revision as of 11:23, 12 March 2015

Probe Team
Mineral rows normal
Requires Planetary Networks
Chassis Speeder
Module Probe Team
Armor No Armor
Ability none

A Probe Team is a basic probe module unit.

This design allows you to reverse engineer the Speeder chassis. This is considered an exploit.