Difference between revisions of "Sealurk"
(General information moved to the new Native life forms article, links added to amphibious pods and deep pressure hulls) |
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− | {{unitinfobox|chassis=Foil|module=Psi|armor=Psi|plan=6|cost=6|preq=CentPsi|icon=4|ability=Deep Pressure Hull}} | + | {{unitinfobox|logo=[[File:Sealurk.png|96px]]|chassis=Foil|module=Psi|armor=Psi|plan=6|cost=6|preq=CentPsi|icon=4|ability=Deep Pressure Hull}} |
− | '''Sealurks''' are an aquatic [[Native life forms|native life form]] that haunt the fungal patches and ocean depths of Planet’s seas. They travel underwater | + | '''Sealurks''' are an aquatic [[Native life forms|native life form]] that haunt the fungal patches and ocean depths of Planet’s seas. They travel underwater and can attack bases and units on the coast. |
With proper breeding and bonding techniques, Sealurks can also be bred in captivity and controlled by skilled brood trainers. | With proper breeding and bonding techniques, Sealurks can also be bred in captivity and controlled by skilled brood trainers. | ||
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+ | With a high enough [[Planet|planet]] rating, you can catch Sealurks. |
Latest revision as of 05:54, 10 March 2015
Sealurk | |
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Mineral rows | 6 |
Requires | Centauri Psi |
Chassis | Foil |
Module | Psi Attack |
Armor | Psi Defense |
Ability | Deep Pressure Hull |
Sealurks are an aquatic native life form that haunt the fungal patches and ocean depths of Planet’s seas. They travel underwater and can attack bases and units on the coast.
With proper breeding and bonding techniques, Sealurks can also be bred in captivity and controlled by skilled brood trainers.
With a high enough planet rating, you can catch Sealurks.