Difference between revisions of "Sea Formers"
m (Re-jigged wording and added link to terraforming module) |
m (Added in planting and removing sea fungus) |
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{{unitinfobox|chassis=Foil|module=Formers|armor=Scout|plan=9|preq=Disable}} | {{unitinfobox|chassis=Foil|module=Formers|armor=Scout|plan=9|preq=Disable}} | ||
− | '''Sea Formers''', are [[Terraforming Unit|terraforming units]] that can be used to improve and reshape Planet. Sea Formers can plant [[Kelp Farms]], build [[Mining Platform|Mining Platforms]], and construct [[Tidal Harnesses]] | + | '''Sea Formers''', are [[Terraforming Unit|terraforming units]] that can be used to improve and reshape Planet. |
+ | |||
+ | Sea Formers can plant [[Kelp Farms]], build [[Mining Platform|Mining Platforms]], and construct [[Tidal Harnesses]]; [[Remove Sea Fungus|remove]] or [[Plant Sea Fungus|plant]] sea fungus; and even [[raise]] and [[lower]] terrain. |
Latest revision as of 05:49, 17 April 2013
Sea Formers | |
---|---|
Mineral rows | normal |
Requires | Unbuildable |
Chassis | Foil |
Module | Terraforming Unit |
Armor | No Armor |
Ability | none |
Sea Formers, are terraforming units that can be used to improve and reshape Planet.
Sea Formers can plant Kelp Farms, build Mining Platforms, and construct Tidal Harnesses; remove or plant sea fungus; and even raise and lower terrain.