Difference between revisions of "Mind Worms"

From Alpha Centauri Wiki
Jump to: navigation, search
m (Text replace - " Category:Units" to "")
(General information moved to the new Native life forms article and more ‘flavour’ added from the manual)
Line 1: Line 1:
 
{{unitinfobox|chassis=Infantry|module=Psi|armor=Psi|plan=1|cost=5|preq=CentEmp|icon=3}}
 
{{unitinfobox|chassis=Infantry|module=Psi|armor=Psi|plan=1|cost=5|preq=CentEmp|icon=3}}
'''Mind Worms''' can appear suddenly, and are closely associated with [[fungus]]. Mind Worms and other alien creatures can engage in [[Psi Combat]], in which weapon and armor strengths are ignored, and the attacker is given a 3 to 2 advantage on land. [[Morale]] level is quite important in defending against Mind Worms and other alien units.
+
The dominant [[Native life forms|native life form]] of Planet is the '''mind worm''', a horrid-looking little parasitic carnivore about 10 cm long. A single mind worm is a dangerous pest, able to burrow into a human brain and devour it, while the victim succumbs to violent delusions or dangerous fantasies, or lives out his deepest terrors.
  
With proper breeding and bonding techniques, Mind Worms can also be bred in captivity and controlled by skilled brood trainers. These Mind Worm boils can be used to attack enemy units using Psi Combat, thus bypassing enemy advantages in weapon and armor technology. [[Biology Labs]] and other facilities can increase the strength of captivity-bred Mind Worm boils.
+
Far worse than a single worm, mind worms are known to form vast mobile colonies, called “boils”, which can overwhelm a military unit or a whole human base.
  
Like any native unit, players can also release Mind Worms into the wild, to harass and disrupt an enemy. Native lifeforms stationed in xenofungus do not require [[support]]. Wild native lifeforms outside bases fight at reduced strength before 2115. Wild native lifeforms, when attacking bases, fight at reduced strength until 2150.
+
With proper breeding and bonding techniques, Mind Worms can also be bred in captivity and controlled by skilled brood trainers.

Revision as of 14:30, 16 April 2013

Mind Worms
Mineral rows 5
Requires Centauri Empathy
Chassis Infantry
Module Psi Attack
Armor Psi Defense
Ability none

The dominant native life form of Planet is the mind worm, a horrid-looking little parasitic carnivore about 10 cm long. A single mind worm is a dangerous pest, able to burrow into a human brain and devour it, while the victim succumbs to violent delusions or dangerous fantasies, or lives out his deepest terrors.

Far worse than a single worm, mind worms are known to form vast mobile colonies, called “boils”, which can overwhelm a military unit or a whole human base.

With proper breeding and bonding techniques, Mind Worms can also be bred in captivity and controlled by skilled brood trainers.