Difference between revisions of "Biology Lab"
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{{facilityinfobox|cost=6|maintenance=1|preq=CentEmp|effect=Research and PSI}} | {{facilityinfobox|cost=6|maintenance=1|preq=CentEmp|effect=Research and PSI}} | ||
− | +2 [[labs]] per turn. Any alien lifeforms you breed at this base gain a +1 [[lifecycle]] bonus. Prevents the Planet Blight [[random event]] from causing all forests and farms within base squares to be destroyed. Instead, provides +1 nutrient per square for 10 years due to the discovery of a beneficial bacterium. Native units repair quickly. | + | +2 [[labs]] per turn. Any alien lifeforms you breed at this base gain a +1 [[lifecycle]] bonus. Prevents the Planet Blight [[random event]] from causing all forests and farms within base squares to be destroyed. Instead, provides +1 nutrient per square for 10 years due to the discovery of a beneficial bacterium. Native units repair quickly. |
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Revision as of 11:56, 12 March 2013
Biology Lab | |
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Mineral rows | 6 |
Maintenance | 1 |
Requires | Centauri Empathy |
+2 labs per turn. Any alien lifeforms you breed at this base gain a +1 lifecycle bonus. Prevents the Planet Blight random event from causing all forests and farms within base squares to be destroyed. Instead, provides +1 nutrient per square for 10 years due to the discovery of a beneficial bacterium. Native units repair quickly.