Author Topic: Build queue template - Reproducible crash (attached save)  (Read 1509 times)

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Offline ete

Build queue template - Reproducible crash (attached save)
« on: September 22, 2013, 09:29:03 PM »
Steps:
Open base screen on the base with the initially active Clean Police unit
Right click the build queue, load template, load the facs+3pol template
Close base screen
Reopen base screen
Click the first Clean Police unit in the build queue (not currently building one, but the one which will build after it)

Possible cause: The build queue facs+3pol is quite long.

If the only solution is to impose a shorter limit on build queue templates, I'd rather keep this bug, but if the crash is solvable without needing to limit queue length that'd be cool. Quite an obscure case so does not need much priority, but worth posting I think.

For all the factions, download my factionpack: http://alphacentauri2.info/index.php?topic=4221.0

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Re: Build queue template - Reproducible crash (attached save)
« Reply #1 on: September 22, 2013, 10:28:59 PM »
scient made an interesting discovery back in the spring about how it borks up the game proper if you add enough build queue entries beyond the first nine.  I bet that's what's at work here.

Does anyone remember if he posted here about it?  He had some impressive screenshots he linked me on Skype...

Offline ete

Re: Build queue template - Reproducible crash (attached save)
« Reply #2 on: September 22, 2013, 11:13:51 PM »
hm, point. Perhaps he's already done some work on it for the unreleased patch.

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Re: Build queue template - Reproducible crash (attached save)
« Reply #3 on: September 22, 2013, 11:24:27 PM »
I believe he has indeed.

Offline Yitzi

Re: Build queue template - Reproducible crash (attached save)
« Reply #4 on: September 23, 2013, 07:27:04 PM »
Something like that is pretty much impossible to fix other than by capping the queue size, though.

 

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