Author Topic: AAR 5 (Morgan): Aliens are bad for business.  (Read 34458 times)

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Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #240 on: October 16, 2014, 07:31:59 AM »
We gas and melt the former Morgan robotics!

Antimind intercepts another Procyon R-laser jet.

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Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #241 on: October 16, 2014, 07:35:56 AM »
At least there's nowhere for them to land from the southwest now...

Your screenshots are slightly off by the way ;)

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #242 on: October 16, 2014, 07:45:56 AM »
At least there's nowhere for them to land from the southwest now...

Your screenshots are slightly off by the way ;)

Yeah... small consolation.

I will look into the screenshots..

By the way, global warming... but Procyon seem to be the main culprits. Nothing I have in danger, though. Another missile slams a base.

I have on AAA marine missile foil, an older impact foil, and a probe team who will go on a mission south to those smaller Exterminatus bases.

Also notice an old enemy has a small base down there... Ete's Annihilators. Can 3 ships survive that odyssey?

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #243 on: October 16, 2014, 07:55:22 AM »
No dice, air power was all over us. Our attempt to probe south failed.

Procyon missiles strike two of our cities and an Antimind base.

We kill a transport near Morgan Ocean Reserves.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #244 on: October 16, 2014, 08:06:48 AM »
For our first attempt to melt an acual enemy city, we select a smaller one of the Exterminatus for two reasons: first, I have seen no anti air units. Second, he does not have Cloudbase Academy like Procyon. The attack is successful, we bring a size 4 base down to 1, only using 1 aircraft.

We buy Superconductor from Antimind for 100.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #245 on: October 16, 2014, 08:12:37 AM »
CEO Morgan!!!!!

Military advisers run up...

The Procyon has detonated a Planet Buster in an unexplored area, we assume against the Annihilators......

This... does not bode well!!!!!

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #246 on: October 16, 2014, 08:21:11 AM »
Production is slow, but we decide to send one of our more experienced pilots to gas a Procyon base, causing mass casualties!

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #247 on: October 16, 2014, 08:32:59 AM »
More attempts to melt the large Procyon base called Memory of Home right near Morgan Distribution. We have more than halved it's population, but lost 2 air units in the process and production is slow. Mainly because we need a hab at headquarters and also replacing losses from the occasional missile.

But, if we can wipe out that base, we wipe out Cloudbase Academy!!!

On a further note, more sea level rising! But, none of our bases are in danger!!

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #248 on: October 16, 2014, 08:39:26 AM »
Annihilators are now in our theatre of the war. They take a far south sea base from Antimind. But to be fair, Antimind held out for a while. Its just all those Procyon copters and Exterminatus Chaos jets weakened it.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #249 on: October 16, 2014, 08:47:03 AM »
Mind machine interface! We will have copters soon.

Meanwhile, Memories of Home is now size 3... A few more successful attacks, Cloudbase Academy is gone forever!

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #250 on: October 16, 2014, 08:54:38 AM »
Just as we let our guard down, Exterminatus parks a transport with a Chaos marine on board to try to take HQ. We scramble a few aircraft, but it may not be enough!

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #251 on: October 16, 2014, 09:00:59 AM »
New HQ falls! A few of the population escape by sea. Morgan escapes to Morgan Collections.

But, the airforce is on the job and I see no enemy air support. We should be able to retake it.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #252 on: October 16, 2014, 09:09:58 AM »
Sea level's rising... folks are losing bases... not enough to slow things down, though.

Jets attacked Ocean Recourses and a Exterminatus cruiser looks to take it! Antimind intercepter tries to take out one of the enemy jets.

Missiles from Procyon hit two of our needle jets on the ground, which hurts.

the survivors of HQ form Morgan Marine.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #253 on: October 16, 2014, 09:18:00 AM »
Antimind interceptors and needlejets save Ocean Resources! the Antimind may not care for us or Morgan care for them, but the last thing it would want is stuff like what we face on the doorstep. Antimind is already in a stalemate with procyon. Only thing is now we spot another transport cruiser!

And.. enemy airpower, or some of it, has arrived.

Offline Green1

Re: AAR 5 (Morgan): Aliens are bad for business.
« Reply #254 on: October 16, 2014, 09:22:12 AM »
Morgan Data Systems falls.

Not good.

 

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