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Okay Dio, I'll update with Probe Cost and any other results you have later. And I thought wormpolice worked? Maybe there's some factor in your test blocking it?
This was unexpected . When you set the rules OFFENSE or DEFENSE to a negative number, it gives the faction's units -100% + the parameter. For example, if you set OFFENSE, -25, then all of your units get -125% when attacking. Did you know that you can have a negative strength value?