Author Topic: problems/bug using custom factions  (Read 4366 times)

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Offline ariete

problems/bug using custom factions
« on: May 06, 2013, 01:10:58 PM »
playing using custom factions i've detected a kind of bug when i load and reload the same or other savegame about one or more match in progress. It always happen the custom faction i use (with or without all 8 limited bonus) self-develope +1 PLANET. It seem a conflict with the basic example custom faction Gaians. I try all combinations, put in progress just one match, make the factions with his 8 bonus limited but it happen again. Anyone have any idea? Having said i play with SMACX us version, last patch 2.0 and the no cd ''crack'' (but is not a crack) i had downloaded years ago from this site http://alphacentauri.us (i've recently look some links are now unavaible)
« Last Edit: July 24, 2013, 11:28:52 AM by sisko »

Offline Yitzi

Re: problems/bug using custom factions
« Reply #1 on: May 06, 2013, 03:18:08 PM »
I don't even understand what bug you are seeing.

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Re: problems/bug using custom factions
« Reply #2 on: May 06, 2013, 04:04:02 PM »
This sounded a little like the faction graphics bug at first, but you mention bonuses - could you explain more?

Offline ariete

Re: problems/bug using custom factions
« Reply #3 on: May 06, 2013, 04:17:11 PM »
sorry comunication is not my strong point (you know uncle) ... i must discover ProgPsy yet ... i retry:

When i load and reload a savegame, where i'm using a custom faction (versus other customs) it happen somethimes i found +1PLANET in social engeneering so if the faction has 0 this value change in +1, if the faction has +1 planet this value change in +2, ... often it happen when i load and reload more times a savegame in the same ''opened game interface'' but last time i found this wrong parameter in a savegame so i don't know exactly how and why it exit ... it's try to happen also when I start a new game some times with the custom faction, for example because i don't like the type of planet (in general i use scan planet view), i go in social engeneering and i found the wrong parameter. The unusual thing but stable is +1PLANET, for this reason i thinked this bug could derive from gaian which is the 'example custom faction'. I hope now it's more clear
« Last Edit: May 06, 2013, 05:04:25 PM by ariete »

Offline Yitzi

Re: problems/bug using custom factions
« Reply #4 on: May 06, 2013, 05:37:41 PM »
So when loading the game, it sometimes increases your PLANET rating by 1 when using custom factions?  Very strange...if you can provide a savegame where it happens, that may help either me or scient figure out what's going on.

Offline ariete

Re: problems/bug using custom factions
« Reply #5 on: May 06, 2013, 09:13:32 PM »
yes Yitzi, next i provide a savegame where it happens, i must add custom factions files or you can read just into .sav?? it may not occur when loaded on an other installation of the game, so i'm going to know if the problem resides in my game, but as i said i have anything strange on my game istallation

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Re: problems/bug using custom factions
« Reply #6 on: May 06, 2013, 09:32:57 PM »
The savegame should have the custom faction settings - they'll look Gaian, but should work as they do for you, I believe.

Offline Yitzi

Re: problems/bug using custom factions
« Reply #7 on: May 06, 2013, 09:38:07 PM »
yes Yitzi, next i provide a savegame where it happens, i must add custom factions files or you can read just into .sav??

Whoever's doing it* is probably going to have to read the .sav anyway to figure what's going on, but you might as well provide the .txt file for the custom faction as well.

*I'm currently working on my next version of the patch, so me doing it might wait until after that, in which case Scient might get to it first.

Quote
it may not occur when loaded on an other installation of the game, so i'm going to know if the problem resides in my game, but as i said i have anything strange on my game istallation

If it is your installation only, that'll be easy to find, at least.

Re: problems/bug using custom factions
« Reply #8 on: May 07, 2013, 03:03:12 AM »
The savegame should have the custom faction settings - they'll look Gaian, but should work as they do for you, I believe.

Gaian must be the default faction.

And the dedrie fans just leaped for joy...

Offline ariete

Re: problems/bug using custom factions
« Reply #9 on: May 07, 2013, 10:27:43 PM »
hi friends, here the savegame and txts of my custom factions. The parameters of the custom faction run correctly at the start of the game. Already i've detected the bug (+1 PLANET) i save the game.

Offline ariete

Re: problems/bug using custom factions
« Reply #10 on: May 07, 2013, 10:34:07 PM »
I wanted to post an image of the social engeneering screen, but this is the result when i paste the picture copied in paint

?

Offline Nexii

Re: problems/bug using custom factions
« Reply #11 on: May 07, 2013, 10:51:20 PM »
This isn't a bug, Manifold Nexus is within your borders

Offline Yitzi

Re: problems/bug using custom factions
« Reply #12 on: May 07, 2013, 10:53:47 PM »
Yeah, that sometimes happens.

Anyway, I think Nexii's answer is right.


Offline ariete

Re: problems/bug using custom factions
« Reply #13 on: May 07, 2013, 11:11:11 PM »
ah ...  :-[

I will be careful, so it depends to that ... wrong allarm, better as this

thank you friends

if anyone interest the project and want work on the txts to more customize the sentences and something belive to do i send the pcxs to watch the graphics

(about the picture how can i copy-past a screen game, making it visible??)

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Re: problems/bug using custom factions
« Reply #14 on: May 07, 2013, 11:30:31 PM »
It should be as simple as [Prt Scr], hit the Windows key to escape the game while it's still running, and paste into Paint.

 

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