Author Topic: Law&Faith - TTT  (Read 17491 times)

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Offline Kirov

Re: Law&Faith - TTT
« Reply #285 on: November 11, 2015, 03:17:26 PM »
Crap. I saved the turn at the end to watch it later and then forgot to hit that 'end' button. You'll get a million reload warnings, but don't worry, nothing was moved.

Offline Misotu

Re: Law&Faith - TTT
« Reply #286 on: November 11, 2015, 04:08:48 PM »
No worries  :)  Over to you, my utterly noble and trustworthy BFF

Offline Kirov

Re: Law&Faith - TTT
« Reply #287 on: November 11, 2015, 04:56:49 PM »
My dearest dearest friend, thank you for your constant visits with you airplanes. Would you mind if some of my foot soldiers repay the visit? :)

Offline Misotu

Re: Law&Faith - TTT
« Reply #288 on: November 11, 2015, 05:41:35 PM »
Brother!  :o  Your lack of trust disappoints me. Did I not permit your transports to invade Gaian territory at a location that makes me *very* vulnerable, quite contrary, I might add, to the very insistent advice of my Pointy Stick General?

My planes are simply reconnaissance units. You are operating in hostile territory and, as a good friend, I need to have your back. Which I do. Best Friends Forever!  :danc:  :hearts and flowers:

Now, with regard to your foot soldiers wandering around in my territory, that would obviously not be cool. And I have to say that I would not take kindly to transports arriving with further troops, if you press me. You have a lovely little base there - be content. Remember, Planet can only feed so many mouths and Diversity is Good, even when it's the Gaians   :)

Offline Misotu

Re: Law&Faith - TTT
« Reply #289 on: November 11, 2015, 05:52:09 PM »
And anyway, I made a serious error this turn you will no doubt be aghast to hear  :D

Offline Kirov

Re: Law&Faith - TTT
« Reply #290 on: November 11, 2015, 06:25:46 PM »
What kind of error was that? I didn't notice anything.

A bug occurred which may cost me several jets (it already cost me one). When I upgraded all my units to Fusion, those which were airborne were allowed to move, but as if 'lost' one turn of movement (i.e. they are red instead of yellow but only with 1-2 movement left so I can't return them home to safety). I clicked the end of the turn, but I remember it could mess with the game. We'll see what happens. If there's anything wrong, I can replay my turn.

Offline Misotu

Re: Law&Faith - TTT
« Reply #291 on: November 11, 2015, 07:09:17 PM »
Actually I was wrong, the error was *this* turn  ::) and it's too embarrassing to describe in a public forum. Suffice to say it's a while since I've played   :-[

Yes, upgrading jets to a better engine through the workshop is tricky and the game doesn't handle it well. I've lost jets a lot to that one, because I always forget. You should be ok for next turn I think, but if not just say.

I was interested in what you said about saving to have a look at the turn further, and so I did the same but it instantly quit the game, which I didn't expect  :(  It was right at the end of the turn, so I loaded my saved game and didn't get a reload message, then pressed turn end. So probably it's fine, but if you get a reload message then that's what it was, nothing was repeated. Just me saving the turn.

The Noble Peacekeepers called the Council. In these times of peace, we should focus on trade so that's what I proposed. As things stand at the moment, it will carry but ...

Offline Kirov

Re: Law&Faith - TTT
« Reply #292 on: November 11, 2015, 07:46:42 PM »
I never upgrade via workshop, it's just I bought Fusion from Morgan and this series of upgrade screens happened. Cost me 3 units, just freshly upgraded with money. :(

I voted 'yes' although I'm a bit surprised you didn't feel to consult me beforehand. Well, I will have to adjust interfactional relations once I put all the others into submission. Good I didn't use that gas!

Offline Misotu

Re: Law&Faith - TTT
« Reply #293 on: November 11, 2015, 08:19:45 PM »
Ah yes sorry, an oversight. Given how happy we are on Planet I just presumed that you would be happy with more trade  :)

I'm sorry about your jets. It's *very* annoying when that happens. But you have lots of minerals, so replacements will be quickly available.

Offline Kirov

Re: Law&Faith - TTT
« Reply #294 on: November 11, 2015, 08:55:36 PM »
I got a serious of long messages about AI, but it was just a blink, as it always is. I hope it's nothing serious.

Ouch, you already have the energy satellites? Poor me.

Offline Misotu

Re: Law&Faith - TTT
« Reply #295 on: November 11, 2015, 09:31:34 PM »
I do, and I like them but they are expensive.

We are having an early night tonight and watching a film, so this is my last turn until tomorrow Bro.

Offline Kirov

Re: Law&Faith - TTT
« Reply #296 on: November 12, 2015, 03:07:38 AM »
See ya tomorrow!

Offline Misotu

Re: Law&Faith - TTT
« Reply #297 on: November 12, 2015, 10:04:06 AM »
The film was terrible, should have played AC instead   ;lol

The Noble Peacekeepers kicked off an SP.

Offline Kirov

Re: Law&Faith - TTT
« Reply #298 on: November 12, 2015, 11:39:17 AM »
The turns are so time-consuming now that they start to interfere with my workload. :D Nevertheless, it's hard to resist.

Offline Misotu

Re: Law&Faith - TTT
« Reply #299 on: November 12, 2015, 12:26:35 PM »
Tell me about it  :)  I should have been off food shopping an hour ago.

By the way, I must have missed your announcement concerning declaring war on the  Drones. Domai was my friend. Not a very good friend, admittedly, but my friend. I shall miss him   :(

By the way, when I saved the game and then had to load it to press turn end, did you get a reload message? I didn't get a warning when I loaded it - which ought to be right since doing that enables people to save half-way through a turn if they need to. But it would be good to know as I'd avoid it if it does give a reload message.

 

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