Author Topic: Lost Eden - playtesters requested please  (Read 34633 times)

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Offline Kilkakon

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Re: Lost Eden - playtesters requested please
« Reply #195 on: January 19, 2013, 02:21:10 AM »
Yeah, and I need it to be able to run the game! I can't run GoG SMAX or any disc SMAX other than scient's. I've posted onto the GoG forums though, hopefully somebody can help me out and tell me what's wrong with my laptop. At least I have my desktop that's still playable.

Offline Petek

Re: Lost Eden - playtesters requested please
« Reply #196 on: January 19, 2013, 09:02:33 PM »
Kilkakon,

What is your laptop's native Windows resolution?

Offline Kilkakon

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Re: Lost Eden - playtesters requested please
« Reply #197 on: January 22, 2013, 02:52:04 PM »
1366x768

Thanks. :D

Hang on... trying XP compatiblity mode seems to be working? But that makes no sense with a GoG game, they are meant to make it work, haha. Installing LE over it makes it die though, it seems...

Offline Petek

Re: Lost Eden - playtesters requested please
« Reply #198 on: January 22, 2013, 06:46:06 PM »
A few suggestions:

1. In your Alpha Centauri.ini file change the line DisableOpeningMovie=0 to DisableOpeningMovie=1. The opening movie may be switching your laptop to a resolution that it doesn't support (although I don't know why that would affect only LE).

2. Have you tried running scient's patch on your laptop with LE? If not, try to do so. I suggest renaming scient's exe file to something like terranx_scient.exe and running the game from that file. (GOG has altered the game to affect any file named terran(x).exe.

3. Add the line, if not already present, DirectDraw=0 to the [Alpha Centauri] section of your Alpha Centauri.ini file.

4. If #3 doesn't help, remove the DirectDraw line and add video mode=1024 to the same section of your ini file.

Offline Kilkakon

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Re: Lost Eden - playtesters requested please
« Reply #199 on: January 23, 2013, 03:32:42 PM »
I'll let you know how I go soon. :) Thanks for your suggestions, Petek.

Offline Matt the Czar

Re: Lost Eden - playtesters requested please
« Reply #200 on: April 07, 2013, 11:27:10 PM »
Just finished my first game.  It was more fun than I expected.  Nice ending too.

BTW, is this still in beta?
Good artists copy, great artists steal.

--Pablo Picasso, Datalinks

Offline Kilkakon

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Re: Lost Eden - playtesters requested please
« Reply #201 on: April 08, 2013, 09:56:02 AM »
Hey Matt, thanks for being one of the few people to actually play the thing. You've unlocked an achievement in life that many won't, so well done! :D Glad that you had fun. :)

Yes, it is still in beta. :) Primarily I've been waiting player feedback about the balance of the game. :) I have started an AAR to try and drum up some support too. Secondarily, I'm polishing up and finishing off some faction leaders, cities, logos and missing graphics so it's a nice finished product overall.

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Re: Lost Eden - playtesters requested please
« Reply #202 on: April 22, 2013, 04:48:02 PM »
I finished the PG version of the new Rakis logo today. :) It was stalling the progress on the LEAAR due to not wanting to show old stuff. :( I'll whip up some undies soon and then it can continue.

It's a dove, by the way. :)

Offline Buster's Uncle

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Re: Lost Eden - playtesters requested please
« Reply #203 on: April 22, 2013, 05:12:41 PM »
Dove underoos?

Offline Kilkakon

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Re: Lost Eden - playtesters requested please
« Reply #204 on: April 27, 2013, 11:17:18 AM »
Err I think so?

Offline Kilkakon

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Re: Lost Eden - playtesters requested please
« Reply #205 on: May 16, 2013, 05:19:03 PM »
I've recently decided to finish this mod off completely!

Here's something I've just finished.

I would really welcome some feedback on the balance of the game. The AAR gives a bit of a picture of that, of course, but yeah, making sure that everything is fair would be good.

Offline Buster's Uncle

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Re: Lost Eden - playtesters requested please
« Reply #206 on: May 16, 2013, 05:30:13 PM »
Those nice gray bases really stand out against your custom landscape.  It's obvious that you've put a huge amount of work into this.

Offline Kilkakon

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Re: Lost Eden - playtesters requested please
« Reply #207 on: May 21, 2013, 05:11:39 PM »
Two more cities. :D The CyndaTech one, the castle-like one, is finished. The airport below it is for Latios Express, and still needs walls, shadows and an ocean variant.

Offline Kilkakon

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Re: Lost Eden - playtesters requested please
« Reply #208 on: June 12, 2013, 04:18:51 PM »
What do people think of this logo for the Vixen's Path? A little too simple perhaps? Or simple and good? :)

Also showing off the current version of The Betrayed cities. BU says that the glass domes need a little less saturation, but I still thought I would show.

Offline Kilkakon

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Re: Lost Eden - playtesters requested please
« Reply #209 on: July 26, 2013, 02:34:04 AM »
All the faction graphics have been done. I'll be posting an update soon, possibly the last one! :O I'll also do the wiki and stuff like that.

I also made some balance changes yesterday:
- Clockwork Carrier armour from 2 to 3, now the same as Charmander Defenders. Carriers were always passed up in favour of Regenerating Roses or Charmander Defenders, so now they are a real choice. Late game Defenders are still better as they have the resilience bonus against Roses of Destruction and Supertanks.
- Squirtle cost from 4 to 3, same as Rifleboys. Now the choice between them is Rifleboys can go faster over land, and Squirtles can go on water.
- Added the Swarm Host: a small sea transport that can carry and heal air units, such as Doom Butterflies.
- Random Chopper renamed to Recon Gunship, a bit more fitting of a name. Also reduced movement speed from 8 to 6.

 

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