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* Hit point count.
* Fire power = the amount of damage dealt per combat round.
* Healing rate in different places and in different circumstances (field, monolith, city, Command Center, etc.).
I tried to find these values in Alpha.txt but it looks like they are not there.
; FUNDAMENTAL RULES; You will find that many of the items on this list have been; finely balanced: small changes can have drastic effects on; gameplay.;#RULES
That's the easy one. It's 10 times Reactor size. Reactor sizes are specified in alphax.txt. You could have different multiples of Reactor size if you wanted, but there won't be any new artwork for them past the first 4 types. I'm guessing that Reactor size has to be an integer.
If something isn't in there, it doesn't exist for .txt modders. There aren't any other places where values have been sprinkled around, they're all in alphax.txt. If you use a patched binary such as Yitzi's patch, more options will be available, but that's entirely down to whatever Yitzi or whoever thought to add.
I know what it is and how it is related to reactor power. I am asking how to change it.
Yep. They are not there. So I thought maybe someone has a hex table with locations where to poke the exe file.