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So basically what i've been using them for all along ok.i just wanted to see if I could get something else out of them, thanks.
The main purpose is tech steal. They remain a constant mineral cost while techs only go up in labs as the game goes on.Secondary purpose is infiltrate (which admittedly only has to be done once). This will tell you if a faction is worth surprise attacking or if a war would bog down and hurt you more than help you (by troop count). As well you can know where troops are stationed if in a base.Early on and for subversion, I'd agree they are a bit weak. But they have to be in a sense, otherwise they'd negate the purpose of military units.
And of course since the AI massively cheats for subversion costs, you should keep one in any border bases especially while at war (unless at +3 PROBE or have HSA)