Author Topic: SMAC/X Mod Manager Beta 3  (Read 7839 times)

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Offline mcshame

Re: SMAC/X Mod Manager Beta 3
« Reply #30 on: May 07, 2016, 02:13:58 AM »
Things are a bit up in the air still and I'm rewriting the mod manager to be more of a repository based thing (i.e. you get a list of mods available on the internet and can pick ones you want to be downloaded and installed), so things will change soon.

Sort of like The Big World for Baldur's Gate?

2: Both mods are indeed for SMAX: they don't do anything to SMAC. If you'd rather use SMAC than SMAX+smac_in_smax for some reason, I've attached a mod to this post you should use.

It's just a copy of Kyrub's latest patch that I've made PRACX compatible by running pracxpatch.exe.

Thanks, however I would either use the smac_in_smax or just smax, just makes sense.

Offline DrazharLn

Re: SMAC/X Mod Manager Beta 3
« Reply #31 on: May 07, 2016, 02:24:55 AM »
Yep, sort of like the The Big World Setup.

Have you found the manager easy to use, in general? Any unintuitive things?

Offline mcshame

Re: SMAC/X Mod Manager Beta 3
« Reply #32 on: May 07, 2016, 02:32:36 AM »
Yep, sort of like the The Big World Setup.

Have you found the manager easy to use, in general? Any unintuitive things?

No, very clean and simple.  Keeps things organized and not mess up the original installation.   I am used to mod organizer for Elder Scrolls games.  It's powerful but take some getting used to.  But it's not an apples to apples comparison

 

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