Whatever you do, don't try running FM against the Annihilators or AntiMind. Actually, maybe FM in general is not so great here, just +4 eng/base no commerce, against having worm capture and effic for tons of bases, and having police. eh, see how left alone you are.
oh, and early tip, if you can found your bases so your territory covers your island before the aliens arrive, I *think* you can stop them arriving next to you. Only works on fairly small islands though.
The sad thing is, for such a brilliant man who did pinpoint what human behavior is (though economics come in many different forms, and approaches ;)) he is facing aliens with alien behavior.
It'll be interesting to see how he fares. To your surprise I will be rooting for him, because sure, he's a hard cased capitalist and I despise capitalism in nearly any form: he as a leader and person is not bad, and represents the CEO that never was: A man with some integrity. Which is funny and interesting given his ideal of ruthless economic, right wing monopolization.
Oh dear. That is...not ideal.
Just keeps getting better for scout patrol dude.
Scout patrol after trying to run for the hills gets eaten by a wild mind worm.
The Annihilators seize Morgan Pharmaceuticals!Crap! Short is not very entertaining. BAD aliens!
the employees that were paying attention and not rioting manage to get away.
A scout patrol sees a locust and a spore launcher in the abandoned base.
The Annihilators seize Morgan Pharmaceuticals!Crap! Short is not very entertaining. BAD aliens!
the employees that were paying attention and not rioting manage to get away.
A scout patrol sees a locust and a spore launcher in the abandoned base.
I'm sure he's not finished with this AAR yet...
That might be a cool idea about another player taking a run at the same thing, though - another reason to play from a scenario, maybe...
I kind of want to to do an AAR on another board for Age of Wonders : Shadow Magic or fallen Enchantress : Legendary Heroes.Intercourse them guys; we love you more.
monsters...I do believe we've coined a term that will stick for OP alien factions...
yessindeed :DI kind of want to to do an AAR on another board for Age of Wonders : Shadow Magic or fallen Enchantress : Legendary Heroes.Intercourse them guys; we love you more.
If remotely possible get the WP so you can expand your island, otherwise you're not going to be able to do much except sea bases which are pretty vulnerable.
Man, if there was evidence needed to support a theory you were a masochist, this is it. This should've been the *insert factions leader here* suffers AAR.
I'm betting the Caretakers have the Jungle.
Also, with morgan's base size penalty, you can afford to pack them in closer. At maxumum capacity, you'll be able to work every square bar one on that island with three size four bases. Given that there's a nut bonus offshore and base squares are worth a lot.. you could probably afford to fit in one more base. Just about.
I'm in a bit of a better position, mostly due to not starting right next to the scariest faction around. Still not cracked that last caretaker base though. Looking forward to mining Mt Planet when I lift mineral restrictions.
Probably all the screenshots of my game you'll get for a while, don't want to distract too much from Green's game.
Sigma, did you make the Procyon passive or aggressive/both in the personality selection when making this faction? If its the latter I have a bad feeling for Morgan...I believe I made them passive.
My game is going.. very well really. The Usurpers and Exterminatus apparently teamed up and killed the Annihilators (yay). I'm still almost perfectly tied on the powergraph for first against the Procyons and AntiMind with a few others going strong, but aside from a handful of worms the AntiMind has sent over I'm being left alone to build. Have taken a pretty terrible tech route, but eh. I'm grabbing most of the SPs due to rush buying crawlers and trading them in, expanding my island to link up with a few nearby small islands. Looking forward to going to war. Just wish I could be building in FM, but that would make the AntiMind's attacks too dangerous and stop me grabbing some natives.
I would be willing to do an MP AAR. I don't care much for competitive MP, but this could be an excuse to do MP for someone so I'd be down for it.
And by then you'd get a microphone for Skype so we could easily organize this.
Well its not even so much about community, I could care less if this community was far less hospitable in MPing as it is (You guys are golden and remarkable gentlemen) its more so I honestly just don't care to fight against other actual people for the most part. I don't get a thrill in it, I feel like its more of a job now because that's how I had to be if I were to survive.
I prefer cooperative because it allows a lot more things. And we wouldn't have to worry about screencapping things at all.
We could even blend our two styles together, your eruption of posts and my crafted epic. It'd be beautiful.
Procyon builds the Maritime Control Center.Wow, that's a pretty nice job at prioritizing. Good job guys!
You need to raise land anyway...
Hrm.. Green, where is the retirement year text located exactly? I want to extend my game lengths in general anyways and have them go on for a long time due to my playstyle, always wondered how to do it.
I think I missed something. When and why did the planet start flooding? Too much polution from too many -Planet factions?
With that, we get a good idea of Procyon's forces.What's the tech you need to launch the solar shade? Since you're the only human in the game you should be able to rule by decree.
Exterminatus has assimilated mot of the Caretakers.
Antimind is expanding, even amongst our fledgling empire.
Lord knows what the Annihilators are up to far to the south.
With that, I will end this session.
We are hanging on, but some input to improve our situation would be nice.
By the way, the alphax for this game the mandatory retirement year is 5000. So, time will not run out on us.
@Green1, when will your next update on this great AAR be? It just seems so interesting. I am still cheering for Morgan with my Morgan Apparel hat :wave:.
We're not?
Awesome to see this continue mate ^_^
And maybe I should say this. If you guys think worse of me... so what? All during that time I was stealth camping. Homeless, if you prefer that term. I had a tent located first in New Orleans then Baton Rouge in patches of woods. The location I had in New Orleans was epic! NO ONE found me. I posted AARs through a solar powered deer feeder battery hooked up to a laptop and cell phone. The reason I dropped out of MP was that months after I relocated my camp to Baton Rouge by bus was that my tent was stolen. So, I had to crash and steal internet through hacking a dentist's router while sleeping behind the office. When I got the new job, I put myself up in a hotel room, but had no internet. And, the ghetto apartment I had after making company had horrible reception and cable thieves.I suspected as much all along actually.
Good luck :D It'll be fun to see them back on board ^_^
Go little rubber boats, rescue the robotics facility!
Yeah! I'm sure it shouldn't take too much digging to recover.
You've inspired me to polish off the Tomorrow faction whenever I have a chance. :) Nice work!
Wanna know what's funny?
The Procyon aren't even playing at full potential, because I believe I gave them too many bonuses in the .txt so some of them are being cut off. Green1, can you tell if they're getting the -2 Pop bonus properly?
I think you need to start focusing on air dominance and start focusing on taking the largest enemy cities, get their biggest production centers and experience the boom. Spam probe teams and probe foils as well to constantly infiltrate, tech steal and other nasty stuff.
Yeah I would have said Interceptors plus Probe Teams, yup yup.
Good thing you're already in the water :P
At least there's nowhere for them to land from the southwest now...
Your screenshots are slightly off by the way ;)
So question: are the Procyon really that strong on their own, or has this game simply presented them with a perfect storm of advantages?
I'm also loving the fact that they've gone and created global warming to flood the planet. It's perfectly in-character!
I have no intention of rebalancing them. I built them for you to kill yourself with in this AAR, afterall.So question: are the Procyon really that strong on their own, or has this game simply presented them with a perfect storm of advantages?
I'm also loving the fact that they've gone and created global warming to flood the planet. It's perfectly in-character!
I just rechecked the .txt for Procyon. They are getting +2 to growth, so my apologies. But do not go back in to "balance" them. This AAR has nothing to do with balance.
As far as their success, it is a perfect storm. For one, SMAX's AI is weak when dealing with naval civs. Another, is there is a decent amount of water on this map. Combine that with a lot of rather large bases and a lot of secret projects being able to be gained without feeling much pressure, you have the situation we are in now.
For instance, I gassed Memory of Home from a size 16 base to a size 3 before Exterminatus came calling and things started going downhill. But, now it is back up to size 14 in no time. Procyon is like a plant we have in the south called Kudzu. Impossible to kill, grows like wildfire, and is everywhere.