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Description: The creator describes: "In this patch, several new game concepts are introduced that add a more interesting element to sea warfare and terraforming: 1. Advanced Hydromechanics tech (E7) [see below] 2. the Sea Sensor Array (same defensive bonus as land Sensor Array) 3. the Minefield (functions as a Bunker in the sea, not visible on map) 4. the Kelp Enricher (functions same as a Soil Enricher, not visible on map) 5. Altering alpha.txt to have Adv.Hydromechanics be the requisite tech for +1 mining platform production in sea squares
New Tech: Advanced Hydromechanics (E7) -Requisites: Doctrine: Initiative (E4), Planetary Economics (B6) -Abilities: Heavy Transport (Heavy) -Leads to: -NA- -Formers may build Kelp Enrichers (not visible) and Minefields (as sea bunkers, not visible) -Mining platforms gain +1 mining bonus"
Posted by: sisko October 21, 2010, 02:06:25 PM Game Version: SMAC
Let the Gaians preach their silly religion, but one way or the other
I shall see this compound burned, seared, and sterilized until every
hiding place is found and until every last Mind Worm egg, every last
slimy one, has been cooked to a smoking husk. That species shall be
exterminated, I tell you! Exterminated!”
~Academician Prokhor Zakharov Lab Three aftermath