Mosaics
Mosaics by Commando Z |
|
---|---|
Talent | +1 |
Police | -1 |
Growth | -1 |
Probe | -1 |
Anti-Ideology | Fundamentalist |
Ideology | Democratic |
Starting tech | Social Psych |
Facility | Recreation Commons |
Extra talent per 4 population | |
Hi all,
After trying out the standard factions, I got to wondering what would happen if Unity had
included one dedicated to the preservation and advancement of all the culture and art the
travelers left behind. Kind of a half-museum, half-artists colony.
The name comes from the fact that they had to gather up and piece together myriad
artistic traditions and works. The basic idea is that they had to strike a difficult
balance between keeping the past intact, but also moving civilization ahead, so the
faction has an internal split between the creators and preservers - which allows a bit of
gameplay freedom over which course to take.
This started off as a joke, but it got to be fun to play. They seemed pretty balanced at Transcend level, when I played them in place of the Believers.
- Pages with broken file links
- Factions missing logo
- Commando Z's factions
- Factions with +1 Talent
- Factions with -1 Police
- Factions with -1 Growth
- Factions with -1 Probe
- Factions opposed to Fundamentalist
- Factions supporting Democratic
- Factions with Social Psych starting technology
- Factions with free Recreation Commons
- Factions with +1 Talent per 4 population
- Custom factions
- Factions missing graphics