Resource production table
Underlying terrain | Nutrients | Minerals | Energy |
---|---|---|---|
Raininess | |||
Arid | 0 | ||
Moist | 1 | ||
Rainy | 2 | ||
Rockiness | |||
Flat | |||
Rolling | 1 | ||
Rocky | 0 | 1 |
Fixed square | Nutrients | Minerals | Energy |
---|---|---|---|
Base | 2 | 1 | 1 |
Forest | 1 | 2 | 1 |
Monolith | 2 | 2 | 2 |
Borehole | 0 | 6 | 6 |
Fungus | 0 | 0 | 0 |
Modifier | Nutrients | Minerals | Energy |
---|---|---|---|
River | +1 | ||
Farm | +1 | ||
Kelp Farm | +2 | ||
Soil Enricher | +1 | ||
Condenser | +1 | ||
Echelon Mirror | |||
Tidal Harness | +2 | ||
Mine | -1 | +1 (rolling) / +2 (rocky) | |
Road | 0 / +1 (Mine) | ||
Mining Platform | +1 (pre-AEE) / +2(post-AEE) | ||
Nutrient Bonus | +2 | ||
Mineral Bonus | +2 | ||
Energy Bonus | +2 |