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{{FactionInfoBox |Faction=ete's esps |Economy=-4 |Interest=10% |Commerce=1 |Efficiency=+3 |Support=+1 |Talent=+1 |Morale=-2 |MoraleModifier=+1 |Police=-2 |Growth=+1 |Planet=+2 |Probe=+1 |ProbeCost=85% |Industry=-2 |Research=+1 |TechCost=80% |ResearchBonus=2 |Immunity=Planet |Robust=Morale |Offense=80% |Defense=90% |Psi=130% |AntiIdeology=Police State |Ideology=Knowledge |Impunity=Eudiamonic |BonusTechs=2 |StartingEnergy=42 |FreeTech=Centuri Campfires |FreeTech2=Doctrine: Doctrines |Talent=+1 every 4 population |FreeUnit=Colony Pod |FreeFacility=Network Node |FreeAbility=Clean Reactor |FungNutrients=+2 |FungMinerals=+1 |FungEnergy=+2 |Votes=3 |NoDrone=1 |Revolt=25% |Hurry=90% |ShareTech=4 |Infiltrator=yes |PopulationBonus=4 |Terraform=y |Comm=1 |MindControl=anything can go in binary things, it just means yes if there's something |Prototype=cats |Alien=yes |Aquatic=yes |Fanatic=yes |WormPolice=yes |StealTech=yes |ExtraDrone=5 |ExtraTalent=3 |}}
Gives:
ete's esps |
|
---|---|
Economy | -4 (Interest 10%) (+1 Commerce) |
Efficiency | +3 |
Support | +1 |
Talent | +1 every 4 population |
Morale | -2 (Morale modifier +1) |
Police | -2 |
Growth | +1 |
Planet | +2 |
Probe | +1 (Probe Cost 85%) |
Industry | -2 |
Research | +1 (Tech Cost 80%) |
Immunity | Planet |
Robust | Morale |
Offense | 80% |
Defense | 90% |
Psi Combat | 130% |
Anti-Ideology | Police State |
Ideology | Knowledge |
Impunity | Eudiamonic |
Starting techs | 2 |
Starting energy | 52 |
Starting tech | Centuri Campfires, Doctrine: Doctrines |
Facility | Network Node |
Starting unit | Colony Pod |
Free Ability | Clean Reactor |
Fungus production | ++2 Nutrient ++1 Mineral ++2 Energy |
Council votes | ×3 |
Drone reduction | 1 |
Revolt | 25% |
Hurry cost | 90% |
ShareTech (with infiltrator) | 4 |
Max base size | -4 |
Extra drone per 5 population | |
Extra talent per 3 population | |
Double terraforming rate | |
Bonus commlink frequency | |
Immune to mind control | |
Free Prototypes | |
Aquatic faction | |
25% attack bonus (fanatic) | |
Native units have double police effect | |
Steals tech on base capture | |
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- Aquatic factions
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- Factions which steal tech on base capture
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