Random Events (Advanced)
The Mechanics of how random events occur is described below:
Firstly, random events must be enabled (by default they are on)
No Random Event occurs before Turn 75 - (DIFF x 10) where Citizen is 0 DIFF and Transcend is 5
Each turn the game randomly picks a number between 1 and 100 (If no base exists- in built sequencing numbering order - there is no event)
If the base is less than size 4, or it is the only base of it's faction, or it is already under a random event time line (e.g. minerals boom for 10 years) - then there is no event
Some random events chosen will naturally have no effect, so no event is shown that turn (e.g. Asteroid strikes Nessus Prime - no effect if there are no Mining Stations)
If a really good event would occur while that faction is in the top 3 in Might (or a bad one while in the bottom 3 of Might) there is no event.