Self Destruction
Self-Destruction damage is dealt to all enemy units in surrounding squares.
a 3x3 grid centered at the unit
Self-Destruct damage = FLOOR[weapon*reactor class/2]
Damage is limited to 1/2 *reactor value
(i.e weapon >10 deal no additional damage)
Non-Combat modules have a weapon value of 1
Units within a base are immune to self-destruct damage
Armour of defender, current hp of self-destructor have no effect