Might (Advanced)
The formula used to compute a faction's Might is as follows:
- 4 points for each point of population
- 4 points for each Transcendent Thought
- ?? points for each Tech (sum of Explore, Discover, Build, Conquer values)
- 10 points for each Secret Project
- For each non-combat unit, add Cost/40 (technically MineralRows/4)
- For each psi unit, add Cost/20 (MineralRows/2)
- For each planet buster, add Cost/10 (MineralRows)
- For combat units, add Cost/10 in ratio of weapon strength to best weapon of any unit currently in the game (so a 2-1-2 unit is only worth half value if "4" weapons are the best available).