Might (Advanced)

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The formula used to compute a faction's Might is as follows:

  • 4 points for each point of population
  • 4 points for each Transcendent Thought
  • ?? points for each Tech (sum of Explore, Discover, Build, Conquer values)
  • 10 points for each Secret Project
  • For each non-combat unit, add Cost/40 (technically MineralRows/4)
  • For each psi unit, add Cost/20 (MineralRows/2)
  • For each planet buster, add Cost/10 (MineralRows)
  • For combat units, add Cost/10 in ratio of weapon strength to best weapon of any unit currently in the game (so a 2-1-2 unit is only worth half value if "4" weapons are the best available).