Difference between revisions of "Template:FactionInfoBox"
m (bonus starting energy and population bonus fixes) |
m (lots of minor fixes/improvements/changes) |
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<tr> | <tr> | ||
<td colspan="2"><center>'''Social Effects'''</center></td> | <td colspan="2"><center>'''Social Effects'''</center></td> | ||
− | </tr>{{#if:{{{Economy|}}}{{{Interest|}}}{{{Commerce|}}}|{{#if:{{{Economy|}}}|[[Category:Factions with {{{Economy|}}} Economy]]}}{{#if:{{{Interest|}}}|[[Category:Factions with | + | </tr>{{#if:{{{Economy|}}}{{{Interest|}}}{{{Commerce|}}}|{{#if:{{{Economy|}}}|[[Category:Factions with {{{Economy|}}} Economy]]}}{{#if:{{{Interest|}}}|[[Category:Factions with energy interest]]}} |
<tr> | <tr> | ||
<td>[[Economy]]</td> | <td>[[Economy]]</td> | ||
− | <td>{{{Economy|0}}} {{#if:{{{Interest|}}}|({{tt|Per turn bonus as a percentage of current reserves| | + | <td>{{{Economy|0}}} {{#if:{{{Interest|}}}|({{tt|Per turn bonus as a percentage of current reserves|Interest}} {{{Interest|0%}}})}} {{#if:{{{Commerce|}}}|(+{{{Commerce|0}}} [[Commerce]])}}</td> |
</tr>}}{{#if:{{{Efficiency|}}} |[[Category:Factions with {{{Efficiency|}}} Efficiency]] | </tr>}}{{#if:{{{Efficiency|}}} |[[Category:Factions with {{{Efficiency|}}} Efficiency]] | ||
<tr> | <tr> | ||
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<tr> | <tr> | ||
<td>[[Research]]</td> | <td>[[Research]]</td> | ||
− | <td>{{{Research|0}}} {{#if:{{{TechCost|}}}|(Tech Cost {{{ | + | <td>{{{Research|0}}} {{#if:{{{TechCost|}}}|(Tech Cost {{{TechCost|100%}}})}} {{#if:{{{{{{ResearchBonus|}}}|}}}|({{tt|Extra research points generated per base per turn|Research Bonus}} {{{{{{ResearchBonus|}}}|0}}})}}</td> |
</tr>}}{{#if:{{{Immunity|}}} |[[Category:Factions with immunity to {{{Immunity|}}}]] | </tr>}}{{#if:{{{Immunity|}}} |[[Category:Factions with immunity to {{{Immunity|}}}]] | ||
<tr> | <tr> | ||
<td>{{tt|Brings negative rating to zero|Immunity}}</td> | <td>{{tt|Brings negative rating to zero|Immunity}}</td> | ||
− | <td>{{{Immunity|None}}}</td> | + | <td>[[{{{Immunity|None}}}]]</td> |
</tr>}}{{#if:{{{Robust|}}} |[[Category:Factions with robust {{{Immunity|}}}]] | </tr>}}{{#if:{{{Robust|}}} |[[Category:Factions with robust {{{Immunity|}}}]] | ||
<tr> | <tr> | ||
<td>{{tt|Halves negative rating|Robust}}</td> | <td>{{tt|Halves negative rating|Robust}}</td> | ||
− | <td>{{{Robust|None}}}</td> | + | <td>[[{{{Robust|None}}}]]</td> |
</tr>}}{{#if:{{{Offense|}}}{{{Defense|}}}{{{Psi|}}} |[[Category:Factions with combat bonuses]] | </tr>}}{{#if:{{{Offense|}}}{{{Defense|}}}{{{Psi|}}} |[[Category:Factions with combat bonuses]] | ||
<tr> | <tr> | ||
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</tr>}}{{#if:{{{Penalty|}}}|[[Category:Factions with penalty to social engineering parameter(s)]] | </tr>}}{{#if:{{{Penalty|}}}|[[Category:Factions with penalty to social engineering parameter(s)]] | ||
<tr> | <tr> | ||
− | <td>{{tt| | + | <td>{{tt|Negative values for social engineering parameter doubled|Penalty}}</td> |
<td>[[{{{Penalty|None}}}]]{{#if:{{{Penalty2|}}}|, [[{{{Penalty2|}}}]]}}{{#if:{{{Penalty3|}}}|, [[{{{Penalty3|}}}]]}}</td> | <td>[[{{{Penalty|None}}}]]{{#if:{{{Penalty2|}}}|, [[{{{Penalty2|}}}]]}}{{#if:{{{Penalty3|}}}|, [[{{{Penalty3|}}}]]}}</td> | ||
</tr>}} | </tr>}} | ||
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</tr>{{#if:{{{BonusTechs|}}} |[[Category:Factions with selectable starting technology]] | </tr>{{#if:{{{BonusTechs|}}} |[[Category:Factions with selectable starting technology]] | ||
<tr> | <tr> | ||
− | <td> | + | <td>Selectable starting techs</td> |
<td>{{{BonusTechs|0}}}</td> | <td>{{{BonusTechs|0}}}</td> | ||
</tr>}}{{#if:{{{StartingEnergy|}}} | | </tr>}}{{#if:{{{StartingEnergy|}}} | | ||
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</tr>}}{{#if:{{{FreeTech|}}}|[[Category:Factions with starting technology]] | </tr>}}{{#if:{{{FreeTech|}}}|[[Category:Factions with starting technology]] | ||
<tr> | <tr> | ||
− | <td> | + | <td>Starting [[technology]]</td> |
<td>[[{{tlong|{{{FreeTech|}}}}}]]{{#if:{{{FreeTech2|}}}|, [[{{tlong|{{{FreeTech2|}}}}}]]}}{{#if:{{{FreeTech3|}}}|, [[{{tlong|{{{FreeTech3|}}}}}]]}}{{#if:{{{FreeTech4|}}}|, [[{{tlong|{{{FreeTech4|}}}}}]]}}{{#if:{{{FreeTech5|}}}|, [[{{tlong|{{{FreeTech5|}}}}}]]}}{{#if:{{{FreeTech6|}}}|, [[{{tlong|{{{FreeTech6|}}}}}]]}}{{#if:{{{FreeTech7|}}}|, [[{{tlong|{{{FreeTech7|}}}}}]]}}{{#if:{{{FreeTech8|}}}|, [[{{tlong|{{{FreeTech8|}}}}}]]}}</td> | <td>[[{{tlong|{{{FreeTech|}}}}}]]{{#if:{{{FreeTech2|}}}|, [[{{tlong|{{{FreeTech2|}}}}}]]}}{{#if:{{{FreeTech3|}}}|, [[{{tlong|{{{FreeTech3|}}}}}]]}}{{#if:{{{FreeTech4|}}}|, [[{{tlong|{{{FreeTech4|}}}}}]]}}{{#if:{{{FreeTech5|}}}|, [[{{tlong|{{{FreeTech5|}}}}}]]}}{{#if:{{{FreeTech6|}}}|, [[{{tlong|{{{FreeTech6|}}}}}]]}}{{#if:{{{FreeTech7|}}}|, [[{{tlong|{{{FreeTech7|}}}}}]]}}{{#if:{{{FreeTech8|}}}|, [[{{tlong|{{{FreeTech8|}}}}}]]}}</td> | ||
</tr>}}{{#if:{{{FreeFacility|}}}|[[Category:Factions with free facility]] | </tr>}}{{#if:{{{FreeFacility|}}}|[[Category:Factions with free facility]] | ||
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</tr>}}{{#if:{{{FreeUnit|}}}|[[Category:Factions with free starting unit]] | </tr>}}{{#if:{{{FreeUnit|}}}|[[Category:Factions with free starting unit]] | ||
<tr> | <tr> | ||
− | <td> | + | <td>Bonus starting [[Unit]]</td> |
<td>[[{{{FreeUnit|}}}]]{{#if:{{{FreeUnit2|}}}|, [[{{{FreeUnit2|}}}]]}}{{#if:{{{FreeUnit3|}}}|, [[{{{FreeUnit3|}}}]]}}{{#if:{{{FreeUnit4|}}}|, [[{{{FreeUnit4|}}}]]}}{{#if:{{{FreeUnit5|}}}|, [[{{{FreeUnit5|}}}]]}}{{#if:{{{FreeUnit6|}}}|, [[{{{FreeUnit6|}}}]]}}{{#if:{{{FreeUnit7|}}}|, [[{{{FreeUnit7|}}}]]}}{{#if:{{{FreeUnit8|}}}|, [[{{{FreeUnit8|}}}]]}}</td> | <td>[[{{{FreeUnit|}}}]]{{#if:{{{FreeUnit2|}}}|, [[{{{FreeUnit2|}}}]]}}{{#if:{{{FreeUnit3|}}}|, [[{{{FreeUnit3|}}}]]}}{{#if:{{{FreeUnit4|}}}|, [[{{{FreeUnit4|}}}]]}}{{#if:{{{FreeUnit5|}}}|, [[{{{FreeUnit5|}}}]]}}{{#if:{{{FreeUnit6|}}}|, [[{{{FreeUnit6|}}}]]}}{{#if:{{{FreeUnit7|}}}|, [[{{{FreeUnit7|}}}]]}}{{#if:{{{FreeUnit8|}}}|, [[{{{FreeUnit8|}}}]]}}</td> | ||
</tr>}}{{#if:{{{FreeAbility|}}}|[[Category:Factions with free abilities]] | </tr>}}{{#if:{{{FreeAbility|}}}|[[Category:Factions with free abilities]] | ||
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</tr>}}{{#if:{{{Votes|}}} |[[Category:Factions with ×{{{Votes|1}}} votes]] | </tr>}}{{#if:{{{Votes|}}} |[[Category:Factions with ×{{{Votes|1}}} votes]] | ||
<tr> | <tr> | ||
− | <td>[[Council]] | + | <td>{{tt|Multiplier for Planetary Governor and Supreme Leader elections.|[[Council]] votes}}</td> |
<td>×{{{Votes|1}}}</td> | <td>×{{{Votes|1}}}</td> | ||
</tr>}}{{#if:{{{NoDrone|}}} | | </tr>}}{{#if:{{{NoDrone|}}} | | ||
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</tr>}}{{#if:{{{Hurry|}}} |[[Category:Factions with {{{Hurry|}}} hurry cost]] | </tr>}}{{#if:{{{Hurry|}}} |[[Category:Factions with {{{Hurry|}}} hurry cost]] | ||
<tr> | <tr> | ||
− | <td>[[Hurry]]</td> | + | <td>[[Hurry]] cost</td> |
<td>{{{Hurry|100%}}}</td> | <td>{{{Hurry|100%}}}</td> | ||
</tr>}}{{#if:{{{ShareTech|}}} | | </tr>}}{{#if:{{{ShareTech|}}} | | ||
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<tr> | <tr> | ||
<td colspan="2">Free [[Prototypes]]</td> | <td colspan="2">Free [[Prototypes]]</td> | ||
− | </tr>}}{{#if:{{{ | + | </tr>}}{{#if:{{{Progenitor|}}} |[[Category:Progenitor factions]] |
<tr> | <tr> | ||
− | <td colspan="2">[[ | + | <td colspan="2">[[Progenitor]] faction</td> |
</tr>}}{{#if:{{{Aquatic|}}} |[[Category:Aquatic factions]] | </tr>}}{{#if:{{{Aquatic|}}} |[[Category:Aquatic factions]] | ||
<tr> | <tr> | ||
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|MindControl= | |MindControl= | ||
|Prototype= | |Prototype= | ||
− | | | + | |Progenitor= |
|Aquatic= | |Aquatic= | ||
|Fanatic= | |Fanatic= | ||
Line 304: | Line 304: | ||
|MindControl=anything can go in binary things, it just means yes if there's something | |MindControl=anything can go in binary things, it just means yes if there's something | ||
|Prototype=cats | |Prototype=cats | ||
− | | | + | |Progenitor=yes |
|Aquatic=yes | |Aquatic=yes | ||
|Fanatic=yes | |Fanatic=yes |
Revision as of 11:49, 5 February 2013
Use
{{fib can replace {{FactionInfoBox. Faction= defaults to pagename, so is not required. Copyable/blank:
{{FactionInfoBox |Text= |Economy= |Interest= |Commerce= |Efficiency= |Support= |Talent= |Morale= |MoraleModifier= |Police= |Growth= |Planet= |Probe= |ProbeCost= |Industry= |Research= |TechCost= |ResearchBonus= |Immunity= |Penalty= |Robust= |AntiIdeology= |Ideology= |Impunity= |FreeTech= |FreeTech2= |FreeUnit= |FreeFacility= |PreqFreeFacility= |FreeAbility= |Offense= |Defense= |Psi= |PopulationBonus= |ExtraDrone= |ExtraTalent= |BonusTechs= |StartingEnergy= |FungNutrients= |FungMinerals= |FungEnergy= |Hurry= |Votes= |NoDrone= |Revolt= |ShareTech= |Infiltrator= |Terraform= |Comm= |MindControl= |Prototype= |Progenitor= |Aquatic= |Fanatic= |WormPolice= |StealTech= }}
Filled in example:
{{FactionInfoBox |Faction=ete's esps (not required, defaults to pagename) |Text=ETE (name of faction's text file) |Economy=-4 |Interest=10% |Commerce=1 |Efficiency=+3 |Support=+1 |Talent=+1 |Morale=-2 |MoraleModifier=+1 |Police=-2 |Growth=+1 |Planet=+2 |Probe=+1 |ProbeCost=85% |Industry=-2 |Research=+1 |TechCost=80% |ResearchBonus=2 |Immunity=Planet |Penalty=Growth |Robust=Morale |Offense=80% |Defense=90% |Psi=130% |AntiIdeology=Police State |Ideology=Knowledge |Impunity=Eudiamonic |ExtraDrone=5 |ExtraTalent=3 |BonusTechs=2 |StartingEnergy=42 |FreeTech=Centuri Campfires (accepts short tech names) |FreeTech2=Doctrine: Doctrines |FreeUnit=Colony Pod |FreeFacility=Network Node |PreqFreeFacility=Hab Complex |FreeAbility=Clean Reactor |FungNutrients=+2 |FungMinerals=+1 |FungEnergy=+2 |Votes=3 |NoDrone=1 |Revolt=25% |Hurry=90% |ShareTech=4 |Infiltrator=yes |PopulationBonus=4 |Terraform=y |Comm=1 |MindControl=anything can go in binary things, it just means yes if there's something |Prototype=cats |Progenitor=yes |Aquatic=yes |Fanatic=yes |WormPolice=yes |StealTech=yes }}