Difference between revisions of "Commerce (Advanced)"
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#Double this value if a [[Council Proposals|Global Trade Pact]] is in effect. | #Double this value if a [[Council Proposals|Global Trade Pact]] is in effect. | ||
#For each individual base, the commerce formula is as follows: (ValueFromStep4) × (CommerceTech + 1) ÷ (TotalCommerceTech + 1) . | #For each individual base, the commerce formula is as follows: (ValueFromStep4) × (CommerceTech + 1) ÷ (TotalCommerceTech + 1) . | ||
− | #CommerceTech is the total number of economic technologies discovered, plus faction & [[Economy]] bonuses. | + | #CommerceTech is the total number of [[Commerce (Basic)|economic technologies]] discovered, plus faction & [[Economy]] bonuses. |
− | #TotalCommerceTech is the total number of economic technologies discovered by ''all'' factions. | + | #TotalCommerceTech is the total number of [[Commerce (Basic)|economic technologies]] discovered by ''all'' factions. |
#Now, using the value from step five, divide by two if no Pact (only a Treaty). | #Now, using the value from step five, divide by two if no Pact (only a Treaty). | ||
#Add one if [[Planetary Governor]]. | #Add one if [[Planetary Governor]]. |
Revision as of 14:21, 17 December 2016
Commerce is computed base by base between human factions with Treaties and Pacts, as follows:
- All bases for each faction are ranked from top to bottom by Energy output.
- Bases are paired off from top to bottom. If one faction has more bases, these are ignored.
- For each pair of bases, sum the combined economic output and divide by eight, rounding up.
- Double this value if a Global Trade Pact is in effect.
- For each individual base, the commerce formula is as follows: (ValueFromStep4) × (CommerceTech + 1) ÷ (TotalCommerceTech + 1) .
- CommerceTech is the total number of economic technologies discovered, plus faction & Economy bonuses.
- TotalCommerceTech is the total number of economic technologies discovered by all factions.
- Now, using the value from step five, divide by two if no Pact (only a Treaty).
- Add one if Planetary Governor.
- Reduce to 0 if sanctions are in effect against either faction.