Difference between revisions of "Drones (Basic)"
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If a base has more Drones than [[Talents]], a ''Drone Riot'' will result. A base will continue to feed itself, but no production will take place and no surplus energy will be produced. To end Drone Riots, the number of Drones needs to be decreased and/or the number of Talents increased. | If a base has more Drones than [[Talents]], a ''Drone Riot'' will result. A base will continue to feed itself, but no production will take place and no surplus energy will be produced. To end Drone Riots, the number of Drones needs to be decreased and/or the number of Talents increased. | ||
− | Building [[Psych]] related facilities or secret projects such as Recreation Commons reduce the number of Drones as do turning workers into psych producing [[Specialists]]. | + | Building [[Psych]] related facilities or secret projects such as [[Recreation Commons]] reduce the number of Drones as do turning workers into psych producing [[Specialists]]. |
If your social engineering [[Police]] rating is high enough, combat units can convert drones into workers. | If your social engineering [[Police]] rating is high enough, combat units can convert drones into workers. |
Revision as of 12:20, 12 March 2015
Drones are discontented, undereducated citizens which appear as a result of population pressure and other social forces, Drones work like other base inhabitants.
If a base has more Drones than Talents, a Drone Riot will result. A base will continue to feed itself, but no production will take place and no surplus energy will be produced. To end Drone Riots, the number of Drones needs to be decreased and/or the number of Talents increased.
Building Psych related facilities or secret projects such as Recreation Commons reduce the number of Drones as do turning workers into psych producing Specialists.
If your social engineering Police rating is high enough, combat units can convert drones into workers.
Nerve Stapling can also be used to quell drone riots. Each Stapling stops drone riots (and golden ages) for ten turns. After being stapled once, drones can become immune to being stapled. But you can try again the same turn, and it might work. (Which is probably a bug). Eventually the drones become permanently immune. Each time you nerve staple it counts as a minor atrocity. And other factions will impose ten turns of trade sanctions. Nerve Stapling no Ecological penalty, as it is a minor atrocity.
The base Governor can be instructed to manage only the population of a base (using advanced settings on the ‘Base Control Screen’) and will automatically minimise the number of Drones at a base.