Difference between revisions of "Police"
m (Clarified and made passive) |
m (Corrected Drones link) |
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− | '''Police''' represents a society’s tolerance for police control and restrictions on personal freedom. A high score allows combat units to be used as police to pacify unhappy [[Drones]]. A low score will cause increasing unhappiness when combat units are away from home (non-[[Air Superiority]] air combat units have the same effect as units away from home): | + | '''Police''' represents a society’s tolerance for police control and restrictions on personal freedom. A high score allows combat units to be used as police to pacify unhappy [[Drones (Basic)|Drones]]. A low score will cause increasing unhappiness when combat units are away from home (non-[[Air Superiority]] air combat units have the same effect as units away from home): |
*-5, Two extra drones for each military unit away from territory | *-5, Two extra drones for each military unit away from territory | ||
*-4, Extra drone for each military unit away from territory | *-4, Extra drone for each military unit away from territory |
Latest revision as of 13:39, 6 May 2013
Police represents a society’s tolerance for police control and restrictions on personal freedom. A high score allows combat units to be used as police to pacify unhappy Drones. A low score will cause increasing unhappiness when combat units are away from home (non-Air Superiority air combat units have the same effect as units away from home):
- -5, Two extra drones for each military unit away from territory
- -4, Extra drone for each military unit away from territory
- -3, Extra drone for each military unit away from territory after first
- -2, Cannot use military units as police. No nerve stapling.
- -1, One police unit allowed. No nerve stapling.
- 0, Can use one military unit as police
- 1, Can use up to 2 military units as police
- 2, Can use up to 3 military units as police!
- 3, 3 units as police. Police effect doubled!!