Difference between revisions of "Psi Combat"

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{{Concept}}
 
{{Concept}}
[[Native life forms]] and units equipped with the [[Psi Attack]] or [[Psi Defense]] can engage in '''Psi Combat'''. Weapon, armor, and reactor, strengths are ignored, and the attacker is given a 3 to 2 advantage on land (1 to 1 for sea and air combat). A faction’s [[Planet]] rating effects the attacker at +/- 10% per point.
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[[Native life forms]] and units equipped with the [[Psi Attack]] or [[Psi Defense]] can engage in '''Psi Combat'''. Weapon, armor, and reactor, strengths are ignored, and the attacker is given a 3 to 2 advantage on land (1 to 1 for sea and air combat). A faction’s [[Planet]] rating effects the attacker at ± 10% per point.
  
 
[[Category:Concepts]]
 
[[Category:Concepts]]

Latest revision as of 06:39, 1 May 2013

Native life forms and units equipped with the Psi Attack or Psi Defense can engage in Psi Combat. Weapon, armor, and reactor, strengths are ignored, and the attacker is given a 3 to 2 advantage on land (1 to 1 for sea and air combat). A faction’s Planet rating effects the attacker at ± 10% per point.