Difference between revisions of "Resonance 3 Armor"

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{{armorinfobox|defense=3|mode=Energy|cost=5|preq=FldMod}}
 
{{armorinfobox|defense=3|mode=Energy|cost=5|preq=FldMod}}
'''Resonance 3 armor''' combines the physical protection of [[Plasma Steel armor]] (D3) with a psi shield that confers a +25% defense bonus when attacked by units which employ [[Psi Combat]], such as [[Mind Worms]] and other alien creatures.
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'''Resonance 3 armor''' combines the physical protection of [[Plasma Steel armor]] (D3) with [[Progenitor]] [[resonance]] technology that confers a +25% defense bonus when attacked by units which employ [[Psi Combat]], such as [[Native life forms]].

Latest revision as of 15:15, 24 April 2013

Resonance 3 Armor
Requires Field Modulation
Defense 3
Cost 5

Resonance 3 armor combines the physical protection of Plasma Steel armor (D3) with Progenitor resonance technology that confers a +25% defense bonus when attacked by units which employ Psi Combat, such as Native life forms.