Difference between revisions of "Template:FactionInfoBox"

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m (more categories)
m (more categories)
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<includeonly><table class="wikitable" style="float: right">
+
<includeonly>[[Category:Factions]]<table class="wikitable" style="float: right">
 
   <th colspan="2">{{{Faction|{{PAGENAME}}}}}</th>
 
   <th colspan="2">{{{Faction|{{PAGENAME}}}}}</th>
 
   <tr>
 
   <tr>
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   <tr>
 
   <tr>
 
       <td>{{tt|Social choice that faction may not take|Anti-Ideology}}</td>
 
       <td>{{tt|Social choice that faction may not take|Anti-Ideology}}</td>
       <td>{{{AntiIdeology|None}}}</td>
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       <td>{{{AntiIdeology|None}}}</td>[[Category:Factions opposed to {{{AntiIdeology|nothing}}}]]
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
       <td>{{tt|Preferred social choice|Ideology}}</td>
+
       <td>{{tt|Preferred social choice|Ideology}}</td>[[Category:Factions supporting {{{Ideology|nothing}}}]]
 
       <td>{{{Ideology|None}}}</td>
 
       <td>{{{Ideology|None}}}</td>
 
   </tr>{{#if:{{{Impunity|}}}|[[Category:Factions with impunity to social engineering choice(s)]]
 
   </tr>{{#if:{{{Impunity|}}}|[[Category:Factions with impunity to social engineering choice(s)]]
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       <td>[[Fungus]]</td>
 
       <td>[[Fungus]]</td>
 
       <td>{{#if:{{{FungNutrients|}}}|+{{{FungNutrients|0}}} Nutrient|}} {{#if:{{{FungMinerals|}}}|+{{{FungMinerals|0}}} Mineral|}} {{#if:{{{FungEnergy|}}}|+{{{FungEnergy|0}}} Energy|}}</td>
 
       <td>{{#if:{{{FungNutrients|}}}|+{{{FungNutrients|0}}} Nutrient|}} {{#if:{{{FungMinerals|}}}|+{{{FungMinerals|0}}} Mineral|}} {{#if:{{{FungEnergy|}}}|+{{{FungEnergy|0}}} Energy|}}</td>
   </tr>}}{{#if:{{{Votes|}}} |
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   </tr>}}{{#if:{{{Votes|}}} |[[Category:Factions with ×{{{Votes|1}}} votes]]
 
   <tr>
 
   <tr>
 
       <td>[[Council]] Votes</td>
 
       <td>[[Council]] Votes</td>
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       <td>[[Revolt]]</td>
 
       <td>[[Revolt]]</td>
 
       <td>{{{Revolt|10%}}}</td>
 
       <td>{{{Revolt|10%}}}</td>
   </tr>}}{{#if:{{{Hurry|}}} |
+
   </tr>}}{{#if:{{{Hurry|}}} |[[Category:Factions with {{{Hurry|}}} hurry cost]]
 
   <tr>
 
   <tr>
 
       <td>[[Hurry]]</td>
 
       <td>[[Hurry]]</td>
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       <td>[[ShareTech]] {{#if:{{{Infiltrator|}}} |(with infiltrator)}}</td>
 
       <td>[[ShareTech]] {{#if:{{{Infiltrator|}}} |(with infiltrator)}}</td>
 
       <td>{{{ShareTech|0}}}</td>
 
       <td>{{{ShareTech|0}}}</td>
   </tr>}}{{#if:{{{PopulationBonus|}}} |
+
   </tr>}}{{#if:{{{PopulationBonus|}}} |[[Category:Factions with {{{PopulationBonus|}}} max base size]]
 
   <tr>
 
   <tr>
 
       <td>[[PopulationBonus]]</td>
 
       <td>[[PopulationBonus]]</td>
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       <td>{{{Interests|None}}}</td>
 
       <td>{{{Interests|None}}}</td>
 
   </tr>
 
   </tr>
</table>[[Category:Factions]]</includeonly><noinclude>
+
</table></includeonly><noinclude>
  
 
=== Use ===
 
=== Use ===

Revision as of 17:30, 31 January 2013


Use

{{fib can replace {{FactionInfoBox

{{FactionInfoBox
|Faction=ete's esps
|Economy=-4
|Interest=10%
|Commerce=1
|Efficiency=+3
|Support=+1
|Talent=+1
|Morale=-2
|MoraleModifier=+1
|Police=-2
|Growth=+1
|Planet=+2
|Probe=+1
|ProbeCost=85%
|Industry=-2
|Research=+1
|TechCost=80%
|ResearchBonus=2
|Immunity=Planet
|Robust=Morale
|Offense=80%
|Defense=90%
|Psi=130%
|AntiIdeology=Police State
|Ideology=Knowledge
|Impunity=Eudiamonic
|BonusTechs=2
|FreeTech=Centuri Campfires
|FreeTech2=Doctrine: Doctrines
|Talent=+1 every 4 population
|FreeUnit=Colony Pod
|FreeFacility=Network Node
|FreeAbility=Clean Reactor
|FungNutrients=+2
|FungMinerals=+1
|FungEnergy=+2
|Votes=3
|NoDrone=1
|Revolt=25%
|Hurry=90%
|ShareTech=4
|Infiltrator=yes
|PopulationBonus=4
|Terraform=y
|Comm=1
|MindControl=anything can go in binary things, it just means yes if there's something
|Prototype=cats
|Alien=yes
|Aquatic=yes
|Fanatic=yes
|WormPolice=yes
|StealTech=yes
|Emphasis=Efficiency
|Personality=Pacifist
|Interests=Discover, Build
|ExtraDrone=5
|ExtraTalent=3
|}}

Gives:

File:Missing logo.png
ete's esps
Text: [[FactionInfoBox/{{{Text}}}.txt|Text missing]]
Social Effects
Economy -4 (Interest 10%) (+1 Commerce)
Efficiency +3
Support +1
Talent +1 every 4 population
Morale -2 (Morale modifier +1)
Police -2
Growth +1
Planet +2
Probe +1 (Probe Cost 85%)
Industry -2
Research +1 (Tech Cost 80%)
Immunity Planet
Robust Morale
Combat
Offense 80%
Defense 90%
Psi Combat 130%
Politics
Anti-Ideology Police State
Ideology Knowledge
Impunity Eudiamonic
Bonuses
Starting techs 2
Starting tech Centuri Campfires, Doctrine: Doctrines
Facility Network Node
Starting unit Colony Pod
Free Ability Clean Reactor
Fungus production ++2 Nutrient ++1 Mineral ++2 Energy
Council votes ×3
Drone reduction 1
Revolt 25%
Hurry cost 90%
ShareTech (with infiltrator) 4
Max base size -4
Extra drone per 5 population
Extra talent per 3 population
Double terraforming rate
Bonus commlink frequency
Immune to mind control
Free Prototypes
Aquatic faction
25% attack bonus (fanatic)
Native units have double police effect
Steals tech on base capture