Difference between revisions of "Template:FactionInfoBox"
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− | <includeonly><table class="wikitable" style="float: right"> | + | <includeonly>[[Category:Factions]]<table class="wikitable" style="float: right"> |
<th colspan="2">{{{Faction|{{PAGENAME}}}}}</th> | <th colspan="2">{{{Faction|{{PAGENAME}}}}}</th> | ||
<tr> | <tr> | ||
Line 76: | Line 76: | ||
<tr> | <tr> | ||
<td>{{tt|Social choice that faction may not take|Anti-Ideology}}</td> | <td>{{tt|Social choice that faction may not take|Anti-Ideology}}</td> | ||
− | <td>{{{AntiIdeology|None}}}</td> | + | <td>{{{AntiIdeology|None}}}</td>[[Category:Factions opposed to {{{AntiIdeology|nothing}}}]] |
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td>{{tt|Preferred social choice|Ideology}}</td> | + | <td>{{tt|Preferred social choice|Ideology}}</td>[[Category:Factions supporting {{{Ideology|nothing}}}]] |
<td>{{{Ideology|None}}}</td> | <td>{{{Ideology|None}}}</td> | ||
</tr>{{#if:{{{Impunity|}}}|[[Category:Factions with impunity to social engineering choice(s)]] | </tr>{{#if:{{{Impunity|}}}|[[Category:Factions with impunity to social engineering choice(s)]] | ||
Line 120: | Line 120: | ||
<td>[[Fungus]]</td> | <td>[[Fungus]]</td> | ||
<td>{{#if:{{{FungNutrients|}}}|+{{{FungNutrients|0}}} Nutrient|}} {{#if:{{{FungMinerals|}}}|+{{{FungMinerals|0}}} Mineral|}} {{#if:{{{FungEnergy|}}}|+{{{FungEnergy|0}}} Energy|}}</td> | <td>{{#if:{{{FungNutrients|}}}|+{{{FungNutrients|0}}} Nutrient|}} {{#if:{{{FungMinerals|}}}|+{{{FungMinerals|0}}} Mineral|}} {{#if:{{{FungEnergy|}}}|+{{{FungEnergy|0}}} Energy|}}</td> | ||
− | </tr>}}{{#if:{{{Votes|}}} | | + | </tr>}}{{#if:{{{Votes|}}} |[[Category:Factions with ×{{{Votes|1}}} votes]] |
<tr> | <tr> | ||
<td>[[Council]] Votes</td> | <td>[[Council]] Votes</td> | ||
Line 132: | Line 132: | ||
<td>[[Revolt]]</td> | <td>[[Revolt]]</td> | ||
<td>{{{Revolt|10%}}}</td> | <td>{{{Revolt|10%}}}</td> | ||
− | </tr>}}{{#if:{{{Hurry|}}} | | + | </tr>}}{{#if:{{{Hurry|}}} |[[Category:Factions with {{{Hurry|}}} hurry cost]] |
<tr> | <tr> | ||
<td>[[Hurry]]</td> | <td>[[Hurry]]</td> | ||
Line 140: | Line 140: | ||
<td>[[ShareTech]] {{#if:{{{Infiltrator|}}} |(with infiltrator)}}</td> | <td>[[ShareTech]] {{#if:{{{Infiltrator|}}} |(with infiltrator)}}</td> | ||
<td>{{{ShareTech|0}}}</td> | <td>{{{ShareTech|0}}}</td> | ||
− | </tr>}}{{#if:{{{PopulationBonus|}}} | | + | </tr>}}{{#if:{{{PopulationBonus|}}} |[[Category:Factions with {{{PopulationBonus|}}} max base size]] |
<tr> | <tr> | ||
<td>[[PopulationBonus]]</td> | <td>[[PopulationBonus]]</td> | ||
Line 193: | Line 193: | ||
<td>{{{Interests|None}}}</td> | <td>{{{Interests|None}}}</td> | ||
</tr> | </tr> | ||
− | </table> | + | </table></includeonly><noinclude> |
=== Use === | === Use === |
Revision as of 17:30, 31 January 2013
Use
{{fib can replace {{FactionInfoBox
{{FactionInfoBox |Faction=ete's esps |Economy=-4 |Interest=10% |Commerce=1 |Efficiency=+3 |Support=+1 |Talent=+1 |Morale=-2 |MoraleModifier=+1 |Police=-2 |Growth=+1 |Planet=+2 |Probe=+1 |ProbeCost=85% |Industry=-2 |Research=+1 |TechCost=80% |ResearchBonus=2 |Immunity=Planet |Robust=Morale |Offense=80% |Defense=90% |Psi=130% |AntiIdeology=Police State |Ideology=Knowledge |Impunity=Eudiamonic |BonusTechs=2 |FreeTech=Centuri Campfires |FreeTech2=Doctrine: Doctrines |Talent=+1 every 4 population |FreeUnit=Colony Pod |FreeFacility=Network Node |FreeAbility=Clean Reactor |FungNutrients=+2 |FungMinerals=+1 |FungEnergy=+2 |Votes=3 |NoDrone=1 |Revolt=25% |Hurry=90% |ShareTech=4 |Infiltrator=yes |PopulationBonus=4 |Terraform=y |Comm=1 |MindControl=anything can go in binary things, it just means yes if there's something |Prototype=cats |Alien=yes |Aquatic=yes |Fanatic=yes |WormPolice=yes |StealTech=yes |Emphasis=Efficiency |Personality=Pacifist |Interests=Discover, Build |ExtraDrone=5 |ExtraTalent=3 |}}
Gives:
ete's esps |
|
---|---|
Economy | -4 (Interest 10%) (+1 Commerce) |
Efficiency | +3 |
Support | +1 |
Talent | +1 every 4 population |
Morale | -2 (Morale modifier +1) |
Police | -2 |
Growth | +1 |
Planet | +2 |
Probe | +1 (Probe Cost 85%) |
Industry | -2 |
Research | +1 (Tech Cost 80%) |
Immunity | Planet |
Robust | Morale |
Offense | 80% |
Defense | 90% |
Psi Combat | 130% |
Anti-Ideology | Police State |
Ideology | Knowledge |
Impunity | Eudiamonic |
Starting techs | 2 |
Starting tech | Centuri Campfires, Doctrine: Doctrines |
Facility | Network Node |
Starting unit | Colony Pod |
Free Ability | Clean Reactor |
Fungus production | ++2 Nutrient ++1 Mineral ++2 Energy |
Council votes | ×3 |
Drone reduction | 1 |
Revolt | 25% |
Hurry cost | 90% |
ShareTech (with infiltrator) | 4 |
Max base size | -4 |
Extra drone per 5 population | |
Extra talent per 3 population | |
Double terraforming rate | |
Bonus commlink frequency | |
Immune to mind control | |
Free Prototypes | |
Aquatic faction | |
25% attack bonus (fanatic) | |
Native units have double police effect | |
Steals tech on base capture | |
- Pages with broken file links
- Factions missing logo
- Factions missing text files
- Factions with -4 Economy
- Factions with energy interest
- Factions with +3 Efficiency
- Factions with +1 Support
- Factions with +1 every 4 population Talent
- Factions with -2 Morale
- Factions with +1 Morale Modifier
- Factions with -2 Police
- Factions with +1 Growth
- Factions with +2 Planet
- Factions with +1 Probe
- Factions with 85% probe action cost
- Factions with -2 Industry
- Factions with +1 Research
- Factions with 80% technology cost
- Factions with 2 research bonus
- Factions with an immunity to Planet
- Factions with robust Morale
- Factions with combat bonuses
- Factions opposed to Police State
- Factions supporting Knowledge
- Factions with impunity to Eudiamonic
- Factions with selectable starting technology
- Factions with Centuri Campfires starting technology
- Factions with Doctrine: Doctrines starting technology
- Factions with free Network Node
- Factions with free Colony Pod
- Factions with free Clean Reactor
- Factions with fungal resource bonuses
- Factions with ×3 votes
- Factions with 90% hurry cost
- Factions with -4 max base size
- Factions with +1 Drone per 5 population
- Factions with +1 Talent per 3 population
- Factions with terraform bonus
- Factions with bonus commlink
- Factions with mind control immunity
- Factions with free prototypes
- Aquatic factions
- Factions with fanatic bonus
- Factions with double native life police
- Factions which steal tech on base capture
- Custom factions
- Factions missing graphics
- Infoboxes