Difference between revisions of "Nerve Gas Pods"

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*Effect: Can +50% offense (Atrocity)
 
*Effect: Can +50% offense (Atrocity)
 
*Limits: Non-psi combat units only
 
*Limits: Non-psi combat units only
*Domain: Land, air
 

Revision as of 05:40, 9 April 2013

Nerve Gas Pods
Allowed for Land units
Allowed for Air units
Cost +25%
Requires High Energy Chemistry
Not allowed for psi units
Not allowed for probe teams
Allowed for Combat units

Nerve Gas Pods give a +50% attack bonus against non-native units. When used against units inside a base, if combat is successful, 50% of the bases’ population will be killed. If the population of the base is 1, it will be destroyed.

The use of nerve gas pods is considered an atrocity.

  • Desc.: Mk. 1 VX delivery system
  • Effect: Can +50% offense (Atrocity)
  • Limits: Non-psi combat units only