Difference between revisions of "Template:FactionInfoBox"

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m (<noinclude> tags)
(Adding a load of categories)
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   <tr>
 
   <tr>
 
       <td colspan="2"><center>'''Social Effects'''</center></td>
 
       <td colspan="2"><center>'''Social Effects'''</center></td>
   </tr>{{#if:{{{Economy|}}}{{{Interest|}}}{{{Commerce|}}}|
+
   </tr>{{#if:{{{Economy|}}}{{{Interest|}}}{{{Commerce|}}}|{{#if:{{{Economy|}}}|[[Category:Factions with {{{Economy|}}} Economy]]}}{{#if:{{{Interest|}}}|[[Category:Factions with Energy Interest]]}}
 
   <tr>
 
   <tr>
 
       <td>[[Economy]]</td>
 
       <td>[[Economy]]</td>
 
       <td>{{{Economy|0}}} {{#if:{{{Interest|}}}|({{tt|Per turn bonus as a percentage of current reserves|Energy interest}} {{{Interest|0%}}})}} {{#if:{{{Commerce|}}}|([[Commerce]] bonus {{{Commerce|0}}})}}</td>
 
       <td>{{{Economy|0}}} {{#if:{{{Interest|}}}|({{tt|Per turn bonus as a percentage of current reserves|Energy interest}} {{{Interest|0%}}})}} {{#if:{{{Commerce|}}}|([[Commerce]] bonus {{{Commerce|0}}})}}</td>
   </tr>}}{{#if:{{{Efficiency|}}} |
+
   </tr>}}{{#if:{{{Efficiency|}}} |[[Category:Factions with {{{Efficiency|}}} Efficiency]]
 
   <tr>
 
   <tr>
 
       <td>[[Efficiency]]</td>
 
       <td>[[Efficiency]]</td>
 
       <td>{{{Efficiency|0}}}</td>
 
       <td>{{{Efficiency|0}}}</td>
   </tr>}}{{#if:{{{Support|}}} |
+
   </tr>}}{{#if:{{{Support|}}} |[[Category:Factions with {{{Support|}}} Support]]
 
   <tr>
 
   <tr>
 
       <td>[[Support]]</td>
 
       <td>[[Support]]</td>
 
       <td>{{{Support|0}}}</td>
 
       <td>{{{Support|0}}}</td>
   </tr>}}{{#if:{{{Talent|}}} |
+
   </tr>}}{{#if:{{{Talent|}}} |[[Category:Factions with {{{Talent|}}} Talent]]
 
   <tr>
 
   <tr>
 
       <td>[[Talent]]</td>
 
       <td>[[Talent]]</td>
 
       <td>{{{Talent|0}}}</td>
 
       <td>{{{Talent|0}}}</td>
   </tr>}}{{#if:{{{Morale|}}}{{{MoraleModifier|}}} |
+
   </tr>}}{{#if:{{{Morale|}}}{{{MoraleModifier|}}} |{{#if:{{{Morale|}}}|[[Category:Factions with {{{Morale|}}} Morale]]}}{{#if:{{{MoraleModifier|}}}|[[Category:Factions with {{{MoraleModifier|}}} Morale Modifier]]}}
 
   <tr>
 
   <tr>
 
       <td>[[Morale]]</td>
 
       <td>[[Morale]]</td>
 
       <td>{{{Morale|0}}} {{#if:{{{MoraleModifier|}}}|({{tt|Morale modifier on unit creation|Morale modifier}} {{{MoraleModifier|0}}})}}</td>
 
       <td>{{{Morale|0}}} {{#if:{{{MoraleModifier|}}}|({{tt|Morale modifier on unit creation|Morale modifier}} {{{MoraleModifier|0}}})}}</td>
   </tr>}}{{#if:{{{Police|}}} |
+
   </tr>}}{{#if:{{{Police|}}} |[[Category:Factions with {{{Police|}}} Police]]
 
   <tr>
 
   <tr>
 
       <td>[[Police]]</td>
 
       <td>[[Police]]</td>
 
       <td>{{{Police|0}}}</td>
 
       <td>{{{Police|0}}}</td>
   </tr>}}{{#if:{{{Growth|}}} |
+
   </tr>}}{{#if:{{{Growth|}}} |[[Category:Factions with {{{Growth|}}} Growth]]
 
   <tr>
 
   <tr>
 
       <td>[[Growth]]</td>
 
       <td>[[Growth]]</td>
 
       <td>{{{Growth|0}}}</td>
 
       <td>{{{Growth|0}}}</td>
   </tr>}}{{#if:{{{Planet|}}} |
+
   </tr>}}{{#if:{{{Planet|}}} |[[Category:Factions with {{{Planet|}}} Planet]]
 
   <tr>
 
   <tr>
 
       <td>[[Planet]]</td>
 
       <td>[[Planet]]</td>
 
       <td>{{{Planet|0}}}</td>
 
       <td>{{{Planet|0}}}</td>
   </tr>}}{{#if:{{{Probe|}}}{{{ProbeCost|}}} |
+
   </tr>}}{{#if:{{{Probe|}}}{{{ProbeCost|}}} |{{#if:{{{Probe|}}}|[[Category:Factions with {{{Probe|}}} Probe]]}}{{#if:{{{ProbeCost|}}}|[[Category:Factions with {{{ProbeCost|}}} ProbeCost]]}}
 
   <tr>
 
   <tr>
 
       <td>[[Probe]]</td>
 
       <td>[[Probe]]</td>
 
       <td>{{{Probe|0}}} {{#if:{{{ProbeCost|}}}|(Probe Cost {{{Probe Cost|100%}}})}}</td>
 
       <td>{{{Probe|0}}} {{#if:{{{ProbeCost|}}}|(Probe Cost {{{Probe Cost|100%}}})}}</td>
   </tr>}}{{#if:{{{Industry|}}} |
+
   </tr>}}{{#if:{{{Industry|}}} |[[Category:Factions with {{{Industry|}}} Industry]]
 
   <tr>
 
   <tr>
 
       <td>[[Industry]]</td>
 
       <td>[[Industry]]</td>
 
       <td>{{{Industry|0}}}</td>
 
       <td>{{{Industry|0}}}</td>
   </tr>}}{{#if:{{{Research|}}}{{{TechCost|}}}{{{ResearchBonus|}}} |
+
   </tr>}}{{#if:{{{Research|}}}{{{TechCost|}}}{{{ResearchBonus|}}} |{{#if:{{{Research|}}}|[[Category:Factions with {{{Research|}}} Research]]}}{{#if:{{{TechCost|}}}|[[Category:Factions with {{{TechCost|}}} TechCost]]}}{{#if:{{{ResearchBonus|}}}|[[Category:Factions with {{{ResearchBonus|}}} ResearchBonus]]}}
 
   <tr>
 
   <tr>
 
       <td>[[Research]]</td>
 
       <td>[[Research]]</td>
 
       <td>{{{Research|0}}} {{#if:{{{TechCost|}}}|(Tech Cost {{{Tech Cost|100%}}})}} {{#if:{{{{{{ResearchBonus|}}}|}}}|({{tt|Extra research points generated per base per turn|Research Bonus}} {{{{{{ResearchBonus|}}}|0}}})}}</td>
 
       <td>{{{Research|0}}} {{#if:{{{TechCost|}}}|(Tech Cost {{{Tech Cost|100%}}})}} {{#if:{{{{{{ResearchBonus|}}}|}}}|({{tt|Extra research points generated per base per turn|Research Bonus}} {{{{{{ResearchBonus|}}}|0}}})}}</td>
   </tr>}}{{#if:{{{Immunity|}}} |
+
   </tr>}}{{#if:{{{Immunity|}}} |[[Category:Factions with immunity to {{{Immunity|}}}]]
 
   <tr>
 
   <tr>
 
       <td>{{tt|Brings negative rating to zero|Immunity}}</td>
 
       <td>{{tt|Brings negative rating to zero|Immunity}}</td>
 
       <td>{{{Immunity|None}}}</td>
 
       <td>{{{Immunity|None}}}</td>
   </tr>}}{{#if:{{{Robust|}}} |
+
   </tr>}}{{#if:{{{Robust|}}} |[[Category:Factions with robust {{{Immunity|}}}]]
 
   <tr>
 
   <tr>
 
       <td>{{tt|Halves negative rating|Robust}}</td>
 
       <td>{{tt|Halves negative rating|Robust}}</td>
 
       <td>{{{Robust|None}}}</td>
 
       <td>{{{Robust|None}}}</td>
   </tr>}}{{#if:{{{Offense|}}}{{{Defense|}}}{{{Psi|}}} |
+
   </tr>}}{{#if:{{{Offense|}}}{{{Defense|}}}{{{Psi|}}} |[[Category:Factions with combat bonuses]]
 
   <tr>
 
   <tr>
 
       <td colspan="2"><center>'''Combat'''</center></td>
 
       <td colspan="2"><center>'''Combat'''</center></td>
Line 81: Line 81:
 
       <td>{{tt|Preferred social choice|Ideology}}</td>
 
       <td>{{tt|Preferred social choice|Ideology}}</td>
 
       <td>{{{Ideology|None}}}</td>
 
       <td>{{{Ideology|None}}}</td>
   </tr>{{#if:{{{Impunity|}}}|
+
   </tr>{{#if:{{{Impunity|}}}|[[Category:Factions with impunity to social engineering choice(s)]]
 
   <tr>
 
   <tr>
 
       <td>{{tt|Social choice that may be made without the normally associated penalty|Impunity}}</td>
 
       <td>{{tt|Social choice that may be made without the normally associated penalty|Impunity}}</td>
Line 88: Line 88:
 
   <tr>
 
   <tr>
 
       <td colspan="2"><center>'''Bonuses'''</center></td>
 
       <td colspan="2"><center>'''Bonuses'''</center></td>
   </tr>{{#if:{{{BonusTechs|}}} |
+
   </tr>{{#if:{{{BonusTechs|}}} |[[Category:Factions with selectable starting technology]]
 
   <tr>
 
   <tr>
 
       <td>[[BonusTechs]]</td>
 
       <td>[[BonusTechs]]</td>
Line 96: Line 96:
 
       <td>[[Starting Energy]]</td>
 
       <td>[[Starting Energy]]</td>
 
       <td>{{{StartingEnergy|50}}}</td>
 
       <td>{{{StartingEnergy|50}}}</td>
   </tr>}}{{#if:{{{FreeTech|}}}|
+
   </tr>}}{{#if:{{{FreeTech|}}}|[[Category:Factions with starting technology]]
 
   <tr>
 
   <tr>
 
       <td>Free Tech</td>
 
       <td>Free Tech</td>
 
       <td>[[{{{FreeTech|}}}]]{{#if:{{{FreeTech2|}}}|, [[{{{FreeTech2|}}}]]}}{{#if:{{{FreeTech3|}}}|, [[{{{FreeTech3|}}}]]}}{{#if:{{{FreeTech4|}}}|, [[{{{FreeTech4|}}}]]}}{{#if:{{{FreeTech5|}}}|, [[{{{FreeTech5|}}}]]}}{{#if:{{{FreeTech6|}}}|, [[{{{FreeTech6|}}}]]}}{{#if:{{{FreeTech7|}}}|, [[{{{FreeTech7|}}}]]}}{{#if:{{{FreeTech8|}}}|, [[{{{FreeTech8|}}}]]}}</td>
 
       <td>[[{{{FreeTech|}}}]]{{#if:{{{FreeTech2|}}}|, [[{{{FreeTech2|}}}]]}}{{#if:{{{FreeTech3|}}}|, [[{{{FreeTech3|}}}]]}}{{#if:{{{FreeTech4|}}}|, [[{{{FreeTech4|}}}]]}}{{#if:{{{FreeTech5|}}}|, [[{{{FreeTech5|}}}]]}}{{#if:{{{FreeTech6|}}}|, [[{{{FreeTech6|}}}]]}}{{#if:{{{FreeTech7|}}}|, [[{{{FreeTech7|}}}]]}}{{#if:{{{FreeTech8|}}}|, [[{{{FreeTech8|}}}]]}}</td>
   </tr>}}{{#if:{{{FreeFacility|}}}|
+
   </tr>}}{{#if:{{{FreeFacility|}}}|[[Category:Factions with free facility]]
 
   <tr>
 
   <tr>
 
       <td>Free Facility</td>
 
       <td>Free Facility</td>
 
       <td>[[{{{FreeFacility}}}]]{{#if:{{{FreeFacility2|}}}|, [[{{{FreeFacility2|}}}]]}}{{#if:{{{FreeFacility3|}}}|, [[{{{FreeFacility3|}}}]]}}{{#if:{{{FreeFacility4|}}}|, [[{{{FreeFacility4|}}}]]}}{{#if:{{{FreeFacility5|}}}|, [[{{{FreeFacility5|}}}]]}}{{#if:{{{FreeFacility6|}}}|, [[{{{FreeFacility6|}}}]]}}{{#if:{{{FreeFacility7|}}}|, [[{{{FreeFacility7|}}}]]}}{{#if:{{{FreeFacility8|}}}|, [[{{{FreeFacility8|}}}]]}}</td>
 
       <td>[[{{{FreeFacility}}}]]{{#if:{{{FreeFacility2|}}}|, [[{{{FreeFacility2|}}}]]}}{{#if:{{{FreeFacility3|}}}|, [[{{{FreeFacility3|}}}]]}}{{#if:{{{FreeFacility4|}}}|, [[{{{FreeFacility4|}}}]]}}{{#if:{{{FreeFacility5|}}}|, [[{{{FreeFacility5|}}}]]}}{{#if:{{{FreeFacility6|}}}|, [[{{{FreeFacility6|}}}]]}}{{#if:{{{FreeFacility7|}}}|, [[{{{FreeFacility7|}}}]]}}{{#if:{{{FreeFacility8|}}}|, [[{{{FreeFacility8|}}}]]}}</td>
   </tr>}}{{#if:{{{PreqFreeFacility|}}}|
+
   </tr>}}{{#if:{{{PreqFreeFacility|}}}|[[Category:Factions with free facility (tech required)]]
 
   <tr>
 
   <tr>
 
       <td>Free Facility (Preq required)</td>
 
       <td>Free Facility (Preq required)</td>
 
       <td>[[{{{PreqFreeFacility}}}]]{{#if:{{{PreqFreeFacility2|}}}|, [[{{{PreqFreeFacility2|}}}]]}}{{#if:{{{PreqFreeFacility3|}}}|, [[{{{PreqFreeFacility3|}}}]]}}{{#if:{{{PreqFreeFacility4|}}}|, [[{{{PreqFreeFacility4|}}}]]}}{{#if:{{{PreqFreeFacility5|}}}|, [[{{{PreqFreeFacility5|}}}]]}}{{#if:{{{PreqFreeFacility6|}}}|, [[{{{PreqFreeFacility6|}}}]]}}{{#if:{{{PreqFreeFacility7|}}}|, [[{{{PreqFreeFacility7|}}}]]}}{{#if:{{{PreqFreeFacility8|}}}|, [[{{{PreqFreeFacility8|}}}]]}}</td>
 
       <td>[[{{{PreqFreeFacility}}}]]{{#if:{{{PreqFreeFacility2|}}}|, [[{{{PreqFreeFacility2|}}}]]}}{{#if:{{{PreqFreeFacility3|}}}|, [[{{{PreqFreeFacility3|}}}]]}}{{#if:{{{PreqFreeFacility4|}}}|, [[{{{PreqFreeFacility4|}}}]]}}{{#if:{{{PreqFreeFacility5|}}}|, [[{{{PreqFreeFacility5|}}}]]}}{{#if:{{{PreqFreeFacility6|}}}|, [[{{{PreqFreeFacility6|}}}]]}}{{#if:{{{PreqFreeFacility7|}}}|, [[{{{PreqFreeFacility7|}}}]]}}{{#if:{{{PreqFreeFacility8|}}}|, [[{{{PreqFreeFacility8|}}}]]}}</td>
   </tr>}}{{#if:{{{FreeUnit|}}}|
+
   </tr>}}{{#if:{{{FreeUnit|}}}|[[Category:Factions with free starting unit]]
 
   <tr>
 
   <tr>
 
       <td>Free Unit</td>
 
       <td>Free Unit</td>
 
       <td>[[{{{FreeUnit|}}}]]{{#if:{{{FreeUnit2|}}}|, [[{{{FreeUnit2|}}}]]}}{{#if:{{{FreeUnit3|}}}|, [[{{{FreeUnit3|}}}]]}}{{#if:{{{FreeUnit4|}}}|, [[{{{FreeUnit4|}}}]]}}{{#if:{{{FreeUnit5|}}}|, [[{{{FreeUnit5|}}}]]}}{{#if:{{{FreeUnit6|}}}|, [[{{{FreeUnit6|}}}]]}}{{#if:{{{FreeUnit7|}}}|, [[{{{FreeUnit7|}}}]]}}{{#if:{{{FreeUnit8|}}}|, [[{{{FreeUnit8|}}}]]}}</td>
 
       <td>[[{{{FreeUnit|}}}]]{{#if:{{{FreeUnit2|}}}|, [[{{{FreeUnit2|}}}]]}}{{#if:{{{FreeUnit3|}}}|, [[{{{FreeUnit3|}}}]]}}{{#if:{{{FreeUnit4|}}}|, [[{{{FreeUnit4|}}}]]}}{{#if:{{{FreeUnit5|}}}|, [[{{{FreeUnit5|}}}]]}}{{#if:{{{FreeUnit6|}}}|, [[{{{FreeUnit6|}}}]]}}{{#if:{{{FreeUnit7|}}}|, [[{{{FreeUnit7|}}}]]}}{{#if:{{{FreeUnit8|}}}|, [[{{{FreeUnit8|}}}]]}}</td>
   </tr>}}{{#if:{{{FreeAbility|}}}|
+
   </tr>}}{{#if:{{{FreeAbility|}}}|[[Category:Factions with free abilities]]
 
   <tr>
 
   <tr>
 
       <td>Free Ability (Preq required)</td>
 
       <td>Free Ability (Preq required)</td>
 
       <td>[[{{{FreeAbility}}}]]{{#if:{{{FreeAbility2|}}}|, [[{{{FreeAbility2|}}}]]}}{{#if:{{{FreeAbility3|}}}|, [[{{{FreeAbility3|}}}]]}}{{#if:{{{FreeAbility4|}}}|, [[{{{FreeAbility4|}}}]]}}{{#if:{{{FreeAbility5|}}}|, [[{{{FreeAbility5|}}}]]}}{{#if:{{{FreeAbility6|}}}|, [[{{{FreeAbility6|}}}]]}}{{#if:{{{FreeAbility7|}}}|, [[{{{FreeAbility7|}}}]]}}{{#if:{{{FreeAbility8|}}}|, [[{{{FreeAbility8|}}}]]}}</td>
 
       <td>[[{{{FreeAbility}}}]]{{#if:{{{FreeAbility2|}}}|, [[{{{FreeAbility2|}}}]]}}{{#if:{{{FreeAbility3|}}}|, [[{{{FreeAbility3|}}}]]}}{{#if:{{{FreeAbility4|}}}|, [[{{{FreeAbility4|}}}]]}}{{#if:{{{FreeAbility5|}}}|, [[{{{FreeAbility5|}}}]]}}{{#if:{{{FreeAbility6|}}}|, [[{{{FreeAbility6|}}}]]}}{{#if:{{{FreeAbility7|}}}|, [[{{{FreeAbility7|}}}]]}}{{#if:{{{FreeAbility8|}}}|, [[{{{FreeAbility8|}}}]]}}</td>
   </tr>}}{{#if:{{{FungNutrients|}}}{{{FungMinerals|}}}{{{FungEnergy|}}} |
+
   </tr>}}{{#if:{{{FungNutrients|}}}{{{FungMinerals|}}}{{{FungEnergy|}}} |[[Category:Factions with fungal resource bonuses]]
 
   <tr>
 
   <tr>
 
       <td>[[Fungus]]</td>
 
       <td>[[Fungus]]</td>
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   <tr>
 
   <tr>
 
       <td colspan="2">Extra [[Talent]] per {{{ExtraTalent|4}}} population</td>
 
       <td colspan="2">Extra [[Talent]] per {{{ExtraTalent|4}}} population</td>
   </tr>}}{{#if:{{{Terraform|}}} |
+
   </tr>}}{{#if:{{{Terraform|}}} |[[Category:Factions with terraform bonus]]
 
   <tr>
 
   <tr>
 
       <td colspan="2">Double [[Terraform]] rate</td>
 
       <td colspan="2">Double [[Terraform]] rate</td>
   </tr>}}{{#if:{{{Comm|}}} |
+
   </tr>}}{{#if:{{{Comm|}}} |[[Category:Factions with bonus commlink]]
 
   <tr>
 
   <tr>
 
       <td colspan="2">Bonus [[Commlink Frequency]]</td>
 
       <td colspan="2">Bonus [[Commlink Frequency]]</td>
   </tr>}}{{#if:{{{MindControl|}}} |
+
   </tr>}}{{#if:{{{MindControl|}}} |[[Category:Factions with mind control immunity]]
 
   <tr>
 
   <tr>
 
       <td colspan="2">Immune to [[Mind Control]]</td>
 
       <td colspan="2">Immune to [[Mind Control]]</td>
   </tr>}}{{#if:{{{Prototype|}}} |
+
   </tr>}}{{#if:{{{Prototype|}}} |[[Category:Factions with free prototypes]]
 
   <tr>
 
   <tr>
 
       <td colspan="2">Free [[Prototypes]]</td>
 
       <td colspan="2">Free [[Prototypes]]</td>
   </tr>}}{{#if:{{{Alien|}}} |
+
   </tr>}}{{#if:{{{Alien|}}} |[[Category:Alien factions]]
 
   <tr>
 
   <tr>
 
       <td colspan="2">[[Alien]] faction</td>
 
       <td colspan="2">[[Alien]] faction</td>
   </tr>}}{{#if:{{{Aquatic|}}} |
+
   </tr>}}{{#if:{{{Aquatic|}}} |[[Category:Aquatic factions]]
 
   <tr>
 
   <tr>
 
       <td colspan="2">[[Aquatic]] faction</td>
 
       <td colspan="2">[[Aquatic]] faction</td>
   </tr>}}{{#if:{{{Fanatic|}}} |
+
   </tr>}}{{#if:{{{Fanatic|}}} |[[Category:Factions with fanatic bonus]]
 
   <tr>
 
   <tr>
 
       <td colspan="2">25% attack bonus</td>
 
       <td colspan="2">25% attack bonus</td>
   </tr>}}{{#if:{{{WormPolice|}}} |
+
   </tr>}}{{#if:{{{WormPolice|}}} |[[Category:Factions with double native life police]]
 
   <tr>
 
   <tr>
 
       <td colspan="2">Double [[native life]] [[police]] effect</td>
 
       <td colspan="2">Double [[native life]] [[police]] effect</td>
   </tr>}}{{#if:{{{StealTech|}}} |
+
   </tr>}}{{#if:{{{StealTech|}}} |[[Category:Factions which steal tech on base capture]]
 
   <tr>
 
   <tr>
 
       <td colspan="2">Steals tech on base capture</td>
 
       <td colspan="2">Steals tech on base capture</td>

Revision as of 17:17, 31 January 2013


Use

{{fib can replace {{FactionInfoBox

{{FactionInfoBox
|Faction=ete's esps
|Economy=-4
|Interest=10%
|Commerce=1
|Efficiency=+3
|Support=+1
|Talent=+1
|Morale=-2
|MoraleModifier=+1
|Police=-2
|Growth=+1
|Planet=+2
|Probe=+1
|ProbeCost=85%
|Industry=-2
|Research=+1
|TechCost=80%
|ResearchBonus=2
|Immunity=Planet
|Robust=Morale
|Offense=80%
|Defense=90%
|Psi=130%
|AntiIdeology=Police State
|Ideology=Knowledge
|Impunity=Eudiamonic
|BonusTechs=2
|FreeTech=Centuri Campfires
|FreeTech2=Doctrine: Doctrines
|Talent=+1 every 4 population
|FreeUnit=Colony Pod
|FreeFacility=Network Node
|FreeAbility=Clean Reactor
|FungNutrients=+2
|FungMinerals=+1
|FungEnergy=+2
|Votes=3
|NoDrone=1
|Revolt=25%
|Hurry=90%
|ShareTech=4
|Infiltrator=yes
|PopulationBonus=4
|Terraform=y
|Comm=1
|MindControl=anything can go in binary things, it just means yes if there's something
|Prototype=cats
|Alien=yes
|Aquatic=yes
|Fanatic=yes
|WormPolice=yes
|StealTech=yes
|Emphasis=Efficiency
|Personality=Pacifist
|Interests=Discover, Build
|ExtraDrone=5
|ExtraTalent=3
|}}

Gives:

File:Missing logo.png
ete's esps
Text: [[FactionInfoBox/{{{Text}}}.txt|Text missing]]
Social Effects
Economy -4 (Interest 10%) (+1 Commerce)
Efficiency +3
Support +1
Talent +1 every 4 population
Morale -2 (Morale modifier +1)
Police -2
Growth +1
Planet +2
Probe +1 (Probe Cost 85%)
Industry -2
Research +1 (Tech Cost 80%)
Immunity Planet
Robust Morale
Combat
Offense 80%
Defense 90%
Psi Combat 130%
Politics
Anti-Ideology Police State
Ideology Knowledge
Impunity Eudiamonic
Bonuses
Starting techs 2
Starting tech Centuri Campfires, Doctrine: Doctrines
Facility Network Node
Starting unit Colony Pod
Free Ability Clean Reactor
Fungus production ++2 Nutrient ++1 Mineral ++2 Energy
Council votes ×3
Drone reduction 1
Revolt 25%
Hurry cost 90%
ShareTech (with infiltrator) 4
Max base size -4
Extra drone per 5 population
Extra talent per 3 population
Double terraforming rate
Bonus commlink frequency
Immune to mind control
Free Prototypes
Aquatic faction
25% attack bonus (fanatic)
Native units have double police effect
Steals tech on base capture