Difference between revisions of "Template:FactionInfoBox"
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<tr> | <tr> | ||
<td colspan="2"><center>'''Social Effects'''</center></td> | <td colspan="2"><center>'''Social Effects'''</center></td> | ||
− | </tr>{{#if:{{{Economy|}}}{{{Interest|}}}{{{Commerce|}}}| | + | </tr>{{#if:{{{Economy|}}}{{{Interest|}}}{{{Commerce|}}}|{{#if:{{{Economy|}}}|[[Category:Factions with {{{Economy|}}} Economy]]}}{{#if:{{{Interest|}}}|[[Category:Factions with Energy Interest]]}} |
<tr> | <tr> | ||
<td>[[Economy]]</td> | <td>[[Economy]]</td> | ||
<td>{{{Economy|0}}} {{#if:{{{Interest|}}}|({{tt|Per turn bonus as a percentage of current reserves|Energy interest}} {{{Interest|0%}}})}} {{#if:{{{Commerce|}}}|([[Commerce]] bonus {{{Commerce|0}}})}}</td> | <td>{{{Economy|0}}} {{#if:{{{Interest|}}}|({{tt|Per turn bonus as a percentage of current reserves|Energy interest}} {{{Interest|0%}}})}} {{#if:{{{Commerce|}}}|([[Commerce]] bonus {{{Commerce|0}}})}}</td> | ||
− | </tr>}}{{#if:{{{Efficiency|}}} | | + | </tr>}}{{#if:{{{Efficiency|}}} |[[Category:Factions with {{{Efficiency|}}} Efficiency]] |
<tr> | <tr> | ||
<td>[[Efficiency]]</td> | <td>[[Efficiency]]</td> | ||
<td>{{{Efficiency|0}}}</td> | <td>{{{Efficiency|0}}}</td> | ||
− | </tr>}}{{#if:{{{Support|}}} | | + | </tr>}}{{#if:{{{Support|}}} |[[Category:Factions with {{{Support|}}} Support]] |
<tr> | <tr> | ||
<td>[[Support]]</td> | <td>[[Support]]</td> | ||
<td>{{{Support|0}}}</td> | <td>{{{Support|0}}}</td> | ||
− | </tr>}}{{#if:{{{Talent|}}} | | + | </tr>}}{{#if:{{{Talent|}}} |[[Category:Factions with {{{Talent|}}} Talent]] |
<tr> | <tr> | ||
<td>[[Talent]]</td> | <td>[[Talent]]</td> | ||
<td>{{{Talent|0}}}</td> | <td>{{{Talent|0}}}</td> | ||
− | </tr>}}{{#if:{{{Morale|}}}{{{MoraleModifier|}}} | | + | </tr>}}{{#if:{{{Morale|}}}{{{MoraleModifier|}}} |{{#if:{{{Morale|}}}|[[Category:Factions with {{{Morale|}}} Morale]]}}{{#if:{{{MoraleModifier|}}}|[[Category:Factions with {{{MoraleModifier|}}} Morale Modifier]]}} |
<tr> | <tr> | ||
<td>[[Morale]]</td> | <td>[[Morale]]</td> | ||
<td>{{{Morale|0}}} {{#if:{{{MoraleModifier|}}}|({{tt|Morale modifier on unit creation|Morale modifier}} {{{MoraleModifier|0}}})}}</td> | <td>{{{Morale|0}}} {{#if:{{{MoraleModifier|}}}|({{tt|Morale modifier on unit creation|Morale modifier}} {{{MoraleModifier|0}}})}}</td> | ||
− | </tr>}}{{#if:{{{Police|}}} | | + | </tr>}}{{#if:{{{Police|}}} |[[Category:Factions with {{{Police|}}} Police]] |
<tr> | <tr> | ||
<td>[[Police]]</td> | <td>[[Police]]</td> | ||
<td>{{{Police|0}}}</td> | <td>{{{Police|0}}}</td> | ||
− | </tr>}}{{#if:{{{Growth|}}} | | + | </tr>}}{{#if:{{{Growth|}}} |[[Category:Factions with {{{Growth|}}} Growth]] |
<tr> | <tr> | ||
<td>[[Growth]]</td> | <td>[[Growth]]</td> | ||
<td>{{{Growth|0}}}</td> | <td>{{{Growth|0}}}</td> | ||
− | </tr>}}{{#if:{{{Planet|}}} | | + | </tr>}}{{#if:{{{Planet|}}} |[[Category:Factions with {{{Planet|}}} Planet]] |
<tr> | <tr> | ||
<td>[[Planet]]</td> | <td>[[Planet]]</td> | ||
<td>{{{Planet|0}}}</td> | <td>{{{Planet|0}}}</td> | ||
− | </tr>}}{{#if:{{{Probe|}}}{{{ProbeCost|}}} | | + | </tr>}}{{#if:{{{Probe|}}}{{{ProbeCost|}}} |{{#if:{{{Probe|}}}|[[Category:Factions with {{{Probe|}}} Probe]]}}{{#if:{{{ProbeCost|}}}|[[Category:Factions with {{{ProbeCost|}}} ProbeCost]]}} |
<tr> | <tr> | ||
<td>[[Probe]]</td> | <td>[[Probe]]</td> | ||
<td>{{{Probe|0}}} {{#if:{{{ProbeCost|}}}|(Probe Cost {{{Probe Cost|100%}}})}}</td> | <td>{{{Probe|0}}} {{#if:{{{ProbeCost|}}}|(Probe Cost {{{Probe Cost|100%}}})}}</td> | ||
− | </tr>}}{{#if:{{{Industry|}}} | | + | </tr>}}{{#if:{{{Industry|}}} |[[Category:Factions with {{{Industry|}}} Industry]] |
<tr> | <tr> | ||
<td>[[Industry]]</td> | <td>[[Industry]]</td> | ||
<td>{{{Industry|0}}}</td> | <td>{{{Industry|0}}}</td> | ||
− | </tr>}}{{#if:{{{Research|}}}{{{TechCost|}}}{{{ResearchBonus|}}} | | + | </tr>}}{{#if:{{{Research|}}}{{{TechCost|}}}{{{ResearchBonus|}}} |{{#if:{{{Research|}}}|[[Category:Factions with {{{Research|}}} Research]]}}{{#if:{{{TechCost|}}}|[[Category:Factions with {{{TechCost|}}} TechCost]]}}{{#if:{{{ResearchBonus|}}}|[[Category:Factions with {{{ResearchBonus|}}} ResearchBonus]]}} |
<tr> | <tr> | ||
<td>[[Research]]</td> | <td>[[Research]]</td> | ||
<td>{{{Research|0}}} {{#if:{{{TechCost|}}}|(Tech Cost {{{Tech Cost|100%}}})}} {{#if:{{{{{{ResearchBonus|}}}|}}}|({{tt|Extra research points generated per base per turn|Research Bonus}} {{{{{{ResearchBonus|}}}|0}}})}}</td> | <td>{{{Research|0}}} {{#if:{{{TechCost|}}}|(Tech Cost {{{Tech Cost|100%}}})}} {{#if:{{{{{{ResearchBonus|}}}|}}}|({{tt|Extra research points generated per base per turn|Research Bonus}} {{{{{{ResearchBonus|}}}|0}}})}}</td> | ||
− | </tr>}}{{#if:{{{Immunity|}}} | | + | </tr>}}{{#if:{{{Immunity|}}} |[[Category:Factions with immunity to {{{Immunity|}}}]] |
<tr> | <tr> | ||
<td>{{tt|Brings negative rating to zero|Immunity}}</td> | <td>{{tt|Brings negative rating to zero|Immunity}}</td> | ||
<td>{{{Immunity|None}}}</td> | <td>{{{Immunity|None}}}</td> | ||
− | </tr>}}{{#if:{{{Robust|}}} | | + | </tr>}}{{#if:{{{Robust|}}} |[[Category:Factions with robust {{{Immunity|}}}]] |
<tr> | <tr> | ||
<td>{{tt|Halves negative rating|Robust}}</td> | <td>{{tt|Halves negative rating|Robust}}</td> | ||
<td>{{{Robust|None}}}</td> | <td>{{{Robust|None}}}</td> | ||
− | </tr>}}{{#if:{{{Offense|}}}{{{Defense|}}}{{{Psi|}}} | | + | </tr>}}{{#if:{{{Offense|}}}{{{Defense|}}}{{{Psi|}}} |[[Category:Factions with combat bonuses]] |
<tr> | <tr> | ||
<td colspan="2"><center>'''Combat'''</center></td> | <td colspan="2"><center>'''Combat'''</center></td> | ||
Line 81: | Line 81: | ||
<td>{{tt|Preferred social choice|Ideology}}</td> | <td>{{tt|Preferred social choice|Ideology}}</td> | ||
<td>{{{Ideology|None}}}</td> | <td>{{{Ideology|None}}}</td> | ||
− | </tr>{{#if:{{{Impunity|}}}| | + | </tr>{{#if:{{{Impunity|}}}|[[Category:Factions with impunity to social engineering choice(s)]] |
<tr> | <tr> | ||
<td>{{tt|Social choice that may be made without the normally associated penalty|Impunity}}</td> | <td>{{tt|Social choice that may be made without the normally associated penalty|Impunity}}</td> | ||
Line 88: | Line 88: | ||
<tr> | <tr> | ||
<td colspan="2"><center>'''Bonuses'''</center></td> | <td colspan="2"><center>'''Bonuses'''</center></td> | ||
− | </tr>{{#if:{{{BonusTechs|}}} | | + | </tr>{{#if:{{{BonusTechs|}}} |[[Category:Factions with selectable starting technology]] |
<tr> | <tr> | ||
<td>[[BonusTechs]]</td> | <td>[[BonusTechs]]</td> | ||
Line 96: | Line 96: | ||
<td>[[Starting Energy]]</td> | <td>[[Starting Energy]]</td> | ||
<td>{{{StartingEnergy|50}}}</td> | <td>{{{StartingEnergy|50}}}</td> | ||
− | </tr>}}{{#if:{{{FreeTech|}}}| | + | </tr>}}{{#if:{{{FreeTech|}}}|[[Category:Factions with starting technology]] |
<tr> | <tr> | ||
<td>Free Tech</td> | <td>Free Tech</td> | ||
<td>[[{{{FreeTech|}}}]]{{#if:{{{FreeTech2|}}}|, [[{{{FreeTech2|}}}]]}}{{#if:{{{FreeTech3|}}}|, [[{{{FreeTech3|}}}]]}}{{#if:{{{FreeTech4|}}}|, [[{{{FreeTech4|}}}]]}}{{#if:{{{FreeTech5|}}}|, [[{{{FreeTech5|}}}]]}}{{#if:{{{FreeTech6|}}}|, [[{{{FreeTech6|}}}]]}}{{#if:{{{FreeTech7|}}}|, [[{{{FreeTech7|}}}]]}}{{#if:{{{FreeTech8|}}}|, [[{{{FreeTech8|}}}]]}}</td> | <td>[[{{{FreeTech|}}}]]{{#if:{{{FreeTech2|}}}|, [[{{{FreeTech2|}}}]]}}{{#if:{{{FreeTech3|}}}|, [[{{{FreeTech3|}}}]]}}{{#if:{{{FreeTech4|}}}|, [[{{{FreeTech4|}}}]]}}{{#if:{{{FreeTech5|}}}|, [[{{{FreeTech5|}}}]]}}{{#if:{{{FreeTech6|}}}|, [[{{{FreeTech6|}}}]]}}{{#if:{{{FreeTech7|}}}|, [[{{{FreeTech7|}}}]]}}{{#if:{{{FreeTech8|}}}|, [[{{{FreeTech8|}}}]]}}</td> | ||
− | </tr>}}{{#if:{{{FreeFacility|}}}| | + | </tr>}}{{#if:{{{FreeFacility|}}}|[[Category:Factions with free facility]] |
<tr> | <tr> | ||
<td>Free Facility</td> | <td>Free Facility</td> | ||
<td>[[{{{FreeFacility}}}]]{{#if:{{{FreeFacility2|}}}|, [[{{{FreeFacility2|}}}]]}}{{#if:{{{FreeFacility3|}}}|, [[{{{FreeFacility3|}}}]]}}{{#if:{{{FreeFacility4|}}}|, [[{{{FreeFacility4|}}}]]}}{{#if:{{{FreeFacility5|}}}|, [[{{{FreeFacility5|}}}]]}}{{#if:{{{FreeFacility6|}}}|, [[{{{FreeFacility6|}}}]]}}{{#if:{{{FreeFacility7|}}}|, [[{{{FreeFacility7|}}}]]}}{{#if:{{{FreeFacility8|}}}|, [[{{{FreeFacility8|}}}]]}}</td> | <td>[[{{{FreeFacility}}}]]{{#if:{{{FreeFacility2|}}}|, [[{{{FreeFacility2|}}}]]}}{{#if:{{{FreeFacility3|}}}|, [[{{{FreeFacility3|}}}]]}}{{#if:{{{FreeFacility4|}}}|, [[{{{FreeFacility4|}}}]]}}{{#if:{{{FreeFacility5|}}}|, [[{{{FreeFacility5|}}}]]}}{{#if:{{{FreeFacility6|}}}|, [[{{{FreeFacility6|}}}]]}}{{#if:{{{FreeFacility7|}}}|, [[{{{FreeFacility7|}}}]]}}{{#if:{{{FreeFacility8|}}}|, [[{{{FreeFacility8|}}}]]}}</td> | ||
− | </tr>}}{{#if:{{{PreqFreeFacility|}}}| | + | </tr>}}{{#if:{{{PreqFreeFacility|}}}|[[Category:Factions with free facility (tech required)]] |
<tr> | <tr> | ||
<td>Free Facility (Preq required)</td> | <td>Free Facility (Preq required)</td> | ||
<td>[[{{{PreqFreeFacility}}}]]{{#if:{{{PreqFreeFacility2|}}}|, [[{{{PreqFreeFacility2|}}}]]}}{{#if:{{{PreqFreeFacility3|}}}|, [[{{{PreqFreeFacility3|}}}]]}}{{#if:{{{PreqFreeFacility4|}}}|, [[{{{PreqFreeFacility4|}}}]]}}{{#if:{{{PreqFreeFacility5|}}}|, [[{{{PreqFreeFacility5|}}}]]}}{{#if:{{{PreqFreeFacility6|}}}|, [[{{{PreqFreeFacility6|}}}]]}}{{#if:{{{PreqFreeFacility7|}}}|, [[{{{PreqFreeFacility7|}}}]]}}{{#if:{{{PreqFreeFacility8|}}}|, [[{{{PreqFreeFacility8|}}}]]}}</td> | <td>[[{{{PreqFreeFacility}}}]]{{#if:{{{PreqFreeFacility2|}}}|, [[{{{PreqFreeFacility2|}}}]]}}{{#if:{{{PreqFreeFacility3|}}}|, [[{{{PreqFreeFacility3|}}}]]}}{{#if:{{{PreqFreeFacility4|}}}|, [[{{{PreqFreeFacility4|}}}]]}}{{#if:{{{PreqFreeFacility5|}}}|, [[{{{PreqFreeFacility5|}}}]]}}{{#if:{{{PreqFreeFacility6|}}}|, [[{{{PreqFreeFacility6|}}}]]}}{{#if:{{{PreqFreeFacility7|}}}|, [[{{{PreqFreeFacility7|}}}]]}}{{#if:{{{PreqFreeFacility8|}}}|, [[{{{PreqFreeFacility8|}}}]]}}</td> | ||
− | </tr>}}{{#if:{{{FreeUnit|}}}| | + | </tr>}}{{#if:{{{FreeUnit|}}}|[[Category:Factions with free starting unit]] |
<tr> | <tr> | ||
<td>Free Unit</td> | <td>Free Unit</td> | ||
<td>[[{{{FreeUnit|}}}]]{{#if:{{{FreeUnit2|}}}|, [[{{{FreeUnit2|}}}]]}}{{#if:{{{FreeUnit3|}}}|, [[{{{FreeUnit3|}}}]]}}{{#if:{{{FreeUnit4|}}}|, [[{{{FreeUnit4|}}}]]}}{{#if:{{{FreeUnit5|}}}|, [[{{{FreeUnit5|}}}]]}}{{#if:{{{FreeUnit6|}}}|, [[{{{FreeUnit6|}}}]]}}{{#if:{{{FreeUnit7|}}}|, [[{{{FreeUnit7|}}}]]}}{{#if:{{{FreeUnit8|}}}|, [[{{{FreeUnit8|}}}]]}}</td> | <td>[[{{{FreeUnit|}}}]]{{#if:{{{FreeUnit2|}}}|, [[{{{FreeUnit2|}}}]]}}{{#if:{{{FreeUnit3|}}}|, [[{{{FreeUnit3|}}}]]}}{{#if:{{{FreeUnit4|}}}|, [[{{{FreeUnit4|}}}]]}}{{#if:{{{FreeUnit5|}}}|, [[{{{FreeUnit5|}}}]]}}{{#if:{{{FreeUnit6|}}}|, [[{{{FreeUnit6|}}}]]}}{{#if:{{{FreeUnit7|}}}|, [[{{{FreeUnit7|}}}]]}}{{#if:{{{FreeUnit8|}}}|, [[{{{FreeUnit8|}}}]]}}</td> | ||
− | </tr>}}{{#if:{{{FreeAbility|}}}| | + | </tr>}}{{#if:{{{FreeAbility|}}}|[[Category:Factions with free abilities]] |
<tr> | <tr> | ||
<td>Free Ability (Preq required)</td> | <td>Free Ability (Preq required)</td> | ||
<td>[[{{{FreeAbility}}}]]{{#if:{{{FreeAbility2|}}}|, [[{{{FreeAbility2|}}}]]}}{{#if:{{{FreeAbility3|}}}|, [[{{{FreeAbility3|}}}]]}}{{#if:{{{FreeAbility4|}}}|, [[{{{FreeAbility4|}}}]]}}{{#if:{{{FreeAbility5|}}}|, [[{{{FreeAbility5|}}}]]}}{{#if:{{{FreeAbility6|}}}|, [[{{{FreeAbility6|}}}]]}}{{#if:{{{FreeAbility7|}}}|, [[{{{FreeAbility7|}}}]]}}{{#if:{{{FreeAbility8|}}}|, [[{{{FreeAbility8|}}}]]}}</td> | <td>[[{{{FreeAbility}}}]]{{#if:{{{FreeAbility2|}}}|, [[{{{FreeAbility2|}}}]]}}{{#if:{{{FreeAbility3|}}}|, [[{{{FreeAbility3|}}}]]}}{{#if:{{{FreeAbility4|}}}|, [[{{{FreeAbility4|}}}]]}}{{#if:{{{FreeAbility5|}}}|, [[{{{FreeAbility5|}}}]]}}{{#if:{{{FreeAbility6|}}}|, [[{{{FreeAbility6|}}}]]}}{{#if:{{{FreeAbility7|}}}|, [[{{{FreeAbility7|}}}]]}}{{#if:{{{FreeAbility8|}}}|, [[{{{FreeAbility8|}}}]]}}</td> | ||
− | </tr>}}{{#if:{{{FungNutrients|}}}{{{FungMinerals|}}}{{{FungEnergy|}}} | | + | </tr>}}{{#if:{{{FungNutrients|}}}{{{FungMinerals|}}}{{{FungEnergy|}}} |[[Category:Factions with fungal resource bonuses]] |
<tr> | <tr> | ||
<td>[[Fungus]]</td> | <td>[[Fungus]]</td> | ||
Line 150: | Line 150: | ||
<tr> | <tr> | ||
<td colspan="2">Extra [[Talent]] per {{{ExtraTalent|4}}} population</td> | <td colspan="2">Extra [[Talent]] per {{{ExtraTalent|4}}} population</td> | ||
− | </tr>}}{{#if:{{{Terraform|}}} | | + | </tr>}}{{#if:{{{Terraform|}}} |[[Category:Factions with terraform bonus]] |
<tr> | <tr> | ||
<td colspan="2">Double [[Terraform]] rate</td> | <td colspan="2">Double [[Terraform]] rate</td> | ||
− | </tr>}}{{#if:{{{Comm|}}} | | + | </tr>}}{{#if:{{{Comm|}}} |[[Category:Factions with bonus commlink]] |
<tr> | <tr> | ||
<td colspan="2">Bonus [[Commlink Frequency]]</td> | <td colspan="2">Bonus [[Commlink Frequency]]</td> | ||
− | </tr>}}{{#if:{{{MindControl|}}} | | + | </tr>}}{{#if:{{{MindControl|}}} |[[Category:Factions with mind control immunity]] |
<tr> | <tr> | ||
<td colspan="2">Immune to [[Mind Control]]</td> | <td colspan="2">Immune to [[Mind Control]]</td> | ||
− | </tr>}}{{#if:{{{Prototype|}}} | | + | </tr>}}{{#if:{{{Prototype|}}} |[[Category:Factions with free prototypes]] |
<tr> | <tr> | ||
<td colspan="2">Free [[Prototypes]]</td> | <td colspan="2">Free [[Prototypes]]</td> | ||
− | </tr>}}{{#if:{{{Alien|}}} | | + | </tr>}}{{#if:{{{Alien|}}} |[[Category:Alien factions]] |
<tr> | <tr> | ||
<td colspan="2">[[Alien]] faction</td> | <td colspan="2">[[Alien]] faction</td> | ||
− | </tr>}}{{#if:{{{Aquatic|}}} | | + | </tr>}}{{#if:{{{Aquatic|}}} |[[Category:Aquatic factions]] |
<tr> | <tr> | ||
<td colspan="2">[[Aquatic]] faction</td> | <td colspan="2">[[Aquatic]] faction</td> | ||
− | </tr>}}{{#if:{{{Fanatic|}}} | | + | </tr>}}{{#if:{{{Fanatic|}}} |[[Category:Factions with fanatic bonus]] |
<tr> | <tr> | ||
<td colspan="2">25% attack bonus</td> | <td colspan="2">25% attack bonus</td> | ||
− | </tr>}}{{#if:{{{WormPolice|}}} | | + | </tr>}}{{#if:{{{WormPolice|}}} |[[Category:Factions with double native life police]] |
<tr> | <tr> | ||
<td colspan="2">Double [[native life]] [[police]] effect</td> | <td colspan="2">Double [[native life]] [[police]] effect</td> | ||
− | </tr>}}{{#if:{{{StealTech|}}} | | + | </tr>}}{{#if:{{{StealTech|}}} |[[Category:Factions which steal tech on base capture]] |
<tr> | <tr> | ||
<td colspan="2">Steals tech on base capture</td> | <td colspan="2">Steals tech on base capture</td> |
Revision as of 17:17, 31 January 2013
Use
{{fib can replace {{FactionInfoBox
{{FactionInfoBox |Faction=ete's esps |Economy=-4 |Interest=10% |Commerce=1 |Efficiency=+3 |Support=+1 |Talent=+1 |Morale=-2 |MoraleModifier=+1 |Police=-2 |Growth=+1 |Planet=+2 |Probe=+1 |ProbeCost=85% |Industry=-2 |Research=+1 |TechCost=80% |ResearchBonus=2 |Immunity=Planet |Robust=Morale |Offense=80% |Defense=90% |Psi=130% |AntiIdeology=Police State |Ideology=Knowledge |Impunity=Eudiamonic |BonusTechs=2 |FreeTech=Centuri Campfires |FreeTech2=Doctrine: Doctrines |Talent=+1 every 4 population |FreeUnit=Colony Pod |FreeFacility=Network Node |FreeAbility=Clean Reactor |FungNutrients=+2 |FungMinerals=+1 |FungEnergy=+2 |Votes=3 |NoDrone=1 |Revolt=25% |Hurry=90% |ShareTech=4 |Infiltrator=yes |PopulationBonus=4 |Terraform=y |Comm=1 |MindControl=anything can go in binary things, it just means yes if there's something |Prototype=cats |Alien=yes |Aquatic=yes |Fanatic=yes |WormPolice=yes |StealTech=yes |Emphasis=Efficiency |Personality=Pacifist |Interests=Discover, Build |ExtraDrone=5 |ExtraTalent=3 |}}
Gives:
ete's esps |
|
---|---|
Economy | -4 (Interest 10%) (+1 Commerce) |
Efficiency | +3 |
Support | +1 |
Talent | +1 every 4 population |
Morale | -2 (Morale modifier +1) |
Police | -2 |
Growth | +1 |
Planet | +2 |
Probe | +1 (Probe Cost 85%) |
Industry | -2 |
Research | +1 (Tech Cost 80%) |
Immunity | Planet |
Robust | Morale |
Offense | 80% |
Defense | 90% |
Psi Combat | 130% |
Anti-Ideology | Police State |
Ideology | Knowledge |
Impunity | Eudiamonic |
Starting techs | 2 |
Starting tech | Centuri Campfires, Doctrine: Doctrines |
Facility | Network Node |
Starting unit | Colony Pod |
Free Ability | Clean Reactor |
Fungus production | ++2 Nutrient ++1 Mineral ++2 Energy |
Council votes | ×3 |
Drone reduction | 1 |
Revolt | 25% |
Hurry cost | 90% |
ShareTech (with infiltrator) | 4 |
Max base size | -4 |
Extra drone per 5 population | |
Extra talent per 3 population | |
Double terraforming rate | |
Bonus commlink frequency | |
Immune to mind control | |
Free Prototypes | |
Aquatic faction | |
25% attack bonus (fanatic) | |
Native units have double police effect | |
Steals tech on base capture | |
- Pages with broken file links
- Factions missing logo
- Factions missing text files
- Factions with -4 Economy
- Factions with energy interest
- Factions with +3 Efficiency
- Factions with +1 Support
- Factions with +1 every 4 population Talent
- Factions with -2 Morale
- Factions with +1 Morale Modifier
- Factions with -2 Police
- Factions with +1 Growth
- Factions with +2 Planet
- Factions with +1 Probe
- Factions with 85% probe action cost
- Factions with -2 Industry
- Factions with +1 Research
- Factions with 80% technology cost
- Factions with 2 research bonus
- Factions with an immunity to Planet
- Factions with robust Morale
- Factions with combat bonuses
- Factions opposed to Police State
- Factions supporting Knowledge
- Factions with impunity to Eudiamonic
- Factions with selectable starting technology
- Factions with Centuri Campfires starting technology
- Factions with Doctrine: Doctrines starting technology
- Factions with free Network Node
- Factions with free Colony Pod
- Factions with free Clean Reactor
- Factions with fungal resource bonuses
- Factions with ×3 votes
- Factions with 90% hurry cost
- Factions with -4 max base size
- Factions with +1 Drone per 5 population
- Factions with +1 Talent per 3 population
- Factions with terraform bonus
- Factions with bonus commlink
- Factions with mind control immunity
- Factions with free prototypes
- Aquatic factions
- Factions with fanatic bonus
- Factions with double native life police
- Factions which steal tech on base capture
- Custom factions
- Factions missing graphics
- Infoboxes